Map Animation Execution Boundary Review

layer1 0x40 redraw, palette VM, tile-write handlers, viewport redraw consumer, draw-time tile rect 변환은 각각 근거가 있지만 특정 맵의 모닥불/폭포 visible motion을 실행하는 command stream/root는 아직 증명되지 않았다. field tick의 active-object delayed script 경로는 가능하지만, strict +0xec inventory, runtime-installed +0x64 frame script, remaining tile-write VM root scan, specialized tick/draw loop scan 안에서는 tile-write producer가 발견되지 않았다.

statusvisible-motion-execution-binding-unproven
animated maps5
animated cells1200
confirmed surfaces6/16
VM write refs6
root-bound refs0
0x6b/0x76 candidates79
tick direct refs0
active script routegrounded
strict +0xec writes0
+0x64 frame writes0
remaining roots95
specialized loop0
visible bindingunproven

Animated Maps

mapsource tilesetcellscomponentspalette ranges
map1_01amap_a11210x02..0x04, 0x06..0x07, 0x0b..0x0d, 0x10..0x15, 0x1b..0x1b, 0x20..0x20, 0x23..0x25, 0x28..0x28, 0x2c..0x2e
map1_02bmap_b190010x10..0x10, 0x20..0x2b, 0x2d..0x2e
map2_01cmap_c19610x12..0x12, 0x1c..0x1d
map2_13cmap_c19610x12..0x12, 0x1c..0x1d
map6_26cmap_c19610x12..0x12, 0x1c..0x1d

Execution Surfaces

surfacepromotionfindinggap
layer1 0x40 redraw coverage
map_animation_tile_review.json
confirmed5 maps / 1200 cells are flagged. EXE reads layer1 and treats bit 0x40 as dirty redraw coverage.이 단계는 어느 타일/팔레트 프레임으로 바꿀지 고르지 않는다.
palette VM handlers
map_palette_handler_trace_review.json
confirmed-handler / unbound-map-rootopcode 0x38/0x39 handlers are table-grounded; exactPerMapPaletteRootProven=False.사용자 관찰상 팔레트만으로는 폭포/모닥불의 공간 이동을 설명하지 못하므로 visible motion proof로 승격하지 않는다.
tile-grid write handlers
map_animation_exe_pattern_review.json
confirmed-handler / no animated writeplausible opcode 0x58 hits 90, direct animated tile writes 0, coordinate-only hits 2.known 0x40 source tile id를 직접 쓰는 실행 stream은 아직 없다.
simple tile replacement table
map_animation_exe_pattern_review.json
negative-scanknown fire/waterfall sequences scanned 13, contiguous hits 0.단순 u8/u16/u32 연속 테이블 가설은 현재 음성이다. 압축/산술/VM 실행 가능성은 남는다.
visual shift hypothesis
map_animation_shift_hypothesis_review.json
human-review-candidatecomponent classes {'offset-shift-unproven': 1, 'rectangular-offset-plausible': 1, 'row-offset-or-row-cycle-plausible': 3}; map_review preview용 후보로는 유효하지만 EXE 실행 근거는 아니다.offset/row-cycle 후보를 실제 map root command stream과 연결해야 한다.
map resource loader / VM bridge
resource_command_vm_bridge_review.json
resource-loader-grounded / animation-root-unboundfield map opcode10 records 173, direct resource runner calls 5, routeProofFound=False.map resource loading root가 animation frame loop를 실행한다는 증거가 아직 없다.
animated-map resource roots vs animation commands
map_animation_resource_binding_probe.json
negative-binding-probeanimated maps with exact resource roots 4/5, palette commands inside exact roots 0, tile-write commands inside exact roots 0.맵 리소스 root 자체가 per-frame animation loop root는 아닌 것으로 좁혀졌다.
live map buffer writers
map_animation_live_buffer_writer_review.json
confirmed-handler / producer-unboundVM write-like live-buffer refs 6, refs inside animated roots 0, handler opcodes 3.live layer0/layer1 writer handlers are grounded, but no animated-map tick/root producer binds them to visible 0x40 motion.
object-relative live tile-write command scan
map_animation_object_relative_tile_write_review.json
negative-binding-scan0x6b/0x76 candidates 79, animated tile hits 1, animated root candidates 0.object-relative tile-write streams currently bind to nonanimated/unbound resource groups, not the visible fire/waterfall loop.
viewport redraw consumer
map_animation_redraw_consumer_review.json
confirmed-redraw-consumer / producer-unbound37x21 viewport scan grounded=True; alternate tile selection found=False.0x40 cells are invalidated/redrawn here, but visible frame selection still has to come from a producer or draw-time transform.
draw-time tile id to source rect transform
map_animation_draw_tile_transform_review.json
confirmed-render-transform / negative-animation-selectortile rect converter grounded=True; uses frame counter=False; uses 0x40=False.The inspected draw path converts tile ids by fixed grid math and does not implement fire/waterfall frame selection.
field tick route / active-object script runner
map_animation_tick_route_review.json
grounded-route / indirect-producer-candidatetick route 0x00411476 is grounded; direct live-buffer refs in tick/update windows 0+0; active-object delayed script route grounded=True.Need the specific animated-map active-object script/root that executes tile-write opcodes or an equivalent producer.
strict active-object +0xec scripts
map_animation_active_object_script_tile_write_review.json
negative-script-inventory-scanstrict scripts 722, command-boundary tile writes 0, raw unpromoted candidates 445.The remaining producer, if static, is likely outside the strict +0xec inventory or is runtime-installed into object +0x64/+0x40.
runtime-installed object +0x64 frame scripts
map_animation_frame_script_tile_write_review.json
negative-frame-script-scaninitializer +0x40/+0x64/+0xec writes 0/0/723; opcode20 targets 138, opcode18 state entries 855, command-boundary tile writes 0+0.The object frame-script route is grounded for actor/frame animation, but not for map visible-tile mutation.
non-object / remaining tile-write VM roots
map_animation_non_object_tile_write_root_review.json
negative-root-scanaligned tile-write commands 166, roots 95, direct animated evidence commands 3, promoted commands 0.Remaining VM-shaped tile-write roots do not both bind to an animated map and write known animated tile/coordinate evidence.
specialized tick/draw loop
map_animation_specialized_loop_boundary_review.json
negative-specialized-loop-scaninspected windows 10, direct callees 30, callee tile-state refs 7, strong candidates 0.Tick/redraw/draw 주변 direct callee 안에서도 별도 live layer0/layer1 producer가 승격되지 않았다.

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