Map Animation Static Frontier

필드 맵 애니메이션의 소비/후보/배제 표면을 통합합니다.

animatedMapCount5
animatedCellCount1200
surfaceCount9
consumerGroundedTrue
drawTimeTransformFoundFalse
resourceRootsUnboundTrue
activeObjectProducerFoundFalse
frameScriptProducerFoundFalse
specializedProducerFoundFalse
visibleMotionExecutionBindingProvenFalse
promotedProducerCount0
decisionThe 0x40 redraw consumer is grounded, but no static producer has been promoted for visible fire/waterfall motion. Current evidence excludes draw-time source transform, animated resource roots, active-object scripts, frame scripts, non-object roots, specialized tick/draw loops, and pure offset-shift visuals as sufficient proof.
surfacestatusevidencedecision
layer1 0x40 flagged cellsconsumer-grounded
high
animated maps=5; cells=1200; redraw path=True; flag consumer=True0x40 marks cells that participate in redraw/animation handling, but it is not itself the frame sequence.
draw-time tile source transformnot-found
high-negative
tile rect formula=sourceX=(tileId % columns) * tileWidth; sourceY=(tileId / columns) * tileHeight; uses 0x40=False; uses frame counter=False; visible motion transform=FalseThe inspected renderer draws the current live layer0 tile id normally; it does not shift source rects at draw time.
animated map resource rootsresource-grounded-animation-command-unbound
high
maps with exact root=4/5; palette inside roots=0; tile-write inside roots=0Map resource package roots are not the visible animation loop roots.
live layer0/layer1 tile write handlershandler-grounded-producer-unbound
medium-high
candidate VM write refs=6; inside animated resource roots=0; handler opcodes=3Tile-write handlers exist, but the static pass has not connected them to animated-map execution.
active-object +0xec scriptsnegative-command-boundary
high-negative
strict scripts=722; command-boundary tile writes=0; raw candidates=445Raw byte coincidences exist but no strict active-object script decodes to a promoted live tile-write producer.
runtime +0x64 frame scriptsnegative-command-boundary
high-negative
opcode20 targets=138; opcode18 state entries=855; tile-write producer found=FalseRuntime-installed frame scripts are grounded, but they do not contain promoted tile-write animation commands.
non-object aligned tile-write rootsunpromoted
medium-high-negative
aligned commands=166; roots=95; direct animated evidence=3; promoted=0Aligned VM-shaped tile writes exist, but none both binds to an animated map and writes the animated cells/tiles.
specialized tick/draw loopnot-found
medium-high-negative
inspected windows=10; direct callees=30; strong candidates=0No separate specialized visible-motion producer was exposed in the inspected tick/draw windows.
offset/row shift visual hypothesisvisual-aid-not-producer
manual-review-only
classes={'offset-shift-unproven': 1, 'rectangular-offset-plausible': 1, 'row-offset-or-row-cycle-plausible': 3}; components=5This helps inspect how frames might look, but it is not EXE execution evidence.

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