Save Point Candidates

This pass separates original save/load UI text from possible map-event save-point contexts. The only direct save text found in event dialogue blocks is system/menu text, while inn wording appears in several dialogue contexts. No exact 석상/신상 text and no proven HP-recovery NPC save event were found yet, so browser 임시 저장 remains a debug path and original save-point behavior is still unimplemented.

Player memory says original saving was not available anywhere from the field menu. Saving happened through specific event interactions: village inns, field statues, and some HP-recovery NPCs.

inn contexts: 3recovery contexts: 0exact statue mentions: 0save UI blocks: 1script proof: False

Event Candidates

blockcategorystrengthkeywordsfield mapsmatched textreason
event-dialogue-block-046inn-contextmedium여관-여관으로 가서Inn wording matches the player-memory save-point type, but no save opcode/event has been proven.
event-dialogue-block-032inn-contextweak여관-이고 상점과 여관도 있지Inn word appears in a system/battle-like block.
event-dialogue-block-038inn-contextweak여관-도장은 물론 상점 여관도 있지Inn word appears in a system/battle-like block.
event-dialogue-block-019statue-shrine-contextweak-location-only신의 산-아차 신의 산은Only broad shrine/mountain wording is present; no exact statue text was found.
event-dialogue-block-033statue-shrine-contextweak-location-only신의 산, 신의 사자map2_07e, map2_08e여기 신의 산에는 당신과 같은 / 이 산에는 신의 사자가Only broad shrine/mountain wording is present; no exact statue text was found.
event-dialogue-block-018recovery-contextweak상처-명예로운 상처를 입은 경위를Recovery wording exists in dialogue context, but it does not prove a recovery NPC save event.
event-dialogue-block-028recovery-contextfalse-positive-likely체력-체력Recovery wording is status/battle/system-like here.
event-dialogue-block-028save-uisystem-ui-not-savepoint데이터 저장, 데이터 로드, 데이터가 없습니다-데이터 저장 / 데이터 로드 / 데이터가 없습니다Direct save/load words are in a system/menu block, not a map event proof.

Non-Save-Point Text Findings

sourcecategorystrengthtext/tablereason
text_tablesrecovery-contextfalse-positive-likelybattleCommands: 회복This is a named UI/item/action table entry, not an event save-point script.
text_tablesrecovery-contextfalse-positive-likelymagicNames: 회복This is a named UI/item/action table entry, not an event save-point script.
korean_text_candidatessave-uisystem-ui-not-savepoint파일 읽기 실패System file/save string evidence supports the save UI/path, not a map save-point trigger.
korean_text_candidatessave-uisystem-ui-not-savepoint파일 기록 실패System file/save string evidence supports the save UI/path, not a map save-point trigger.