# Battle Skill Timeline Browser Smoke

- status: `ok`
- checked rows: 6
- checked effect rows: 13
- checked execution-requirement rows: 52
- checked execution-requirement buckets: child motion loop present, palette transform effect; no CNS frame stream, random placement/range present, runner must instantiate child objects over time
- coverage: raw actor filmstrip, playback filmstrip, canonical-ready marker, known regression skills
- rinshan 0x05 도발: raw [51, 52, 53, 51, 52, 53, 51, 52, 53, 54, 4, 5, 4] / playback cards 13
- rinshan 0x06 꼬챙이 꿰기: raw [20, 21, 22, 23, 23, 3] / playback cards 6
- rinshan 0x09 안면백조권 Lv1: raw [6, 7, 8, 9, 9, 16, 17, 18, 19, 19, 6, 7, 8, 9, 9, 3] / playback cards 16
- rinshan 0x0c 안면백조권 Lv4: raw [6, 7, 8, 9, 9, 16, 17, 18, 19, 19, 33, 34, 38, 39, 39, 33, 34, 35, 36, 37, 35, 34, 42, 42, 41, 40, 3] / playback cards 27
- ataho 0x2f 맹호룬룬권 Lv1: raw [44, 45, 46, 47, 44, 48, 49, 50, 0] / playback cards 9
- ataho 0x32 맹호룬룬권 Lv4: raw [44, 45, 46, 47, 44, 48, 49, 50, 12, 13, 25, 26, 8, 9, 10, 11, 0] / playback cards 17

## Effect Smoke
- ataho 0x0d 호격권 Lv4: effect frames 13 / playback cards 12
- ataho 0x11 맹호비상각 Lv4: effect frames 120 / playback cards 2
- ataho 0x15 폭전축 Lv4: effect frames 1 / playback cards 9
- ataho 0x19 맹호스페셜 Lv4: effect frames 32 / playback cards 28
- rinshan 0x10 선렬각 Lv4: effect frames 32 / playback cards 13
- rinshan 0x18 암각·영상승룡파 Lv4: effect frames 99 / playback cards 14
- ataho 0x37 주구격: effect frames 13 / playback cards 16
- ataho 0x38 취호염무: effect frames 29 / playback cards 16
- rinshan 0x2b 암각·영상뢰화 Lv4: effect frames 87 / playback cards 32
- smashu 0x17 백인일섬 Lv4: effect frames 8 / playback cards 5
- smashu 0x1f 비검·시공단 Lv4: effect frames 3 / playback cards 20
- smashu 0x20 열시섬: effect frames 3 / playback cards 20
- smashu 0x22 투신의 춤: effect frames 65 / playback cards 8

## Execution Requirement Smoke

Every row with an EXE-derived helper execution requirement is selectable in the browser and exposes its requirement bucket through the page marker.
- ataho 0x1b 비기·맹호광파참 Lv2: random placement/range present; effect frames 11
- ataho 0x1d 비기·맹호광파참 Lv4: random placement/range present; effect frames 11
- ataho 0x21 염가열소: runner must instantiate child objects over time, random placement/range present; effect frames 15
- ataho 0x2c 호포권 Lv2: random placement/range present; effect frames 16
- ataho 0x2e 호포권 Lv4: random placement/range present; effect frames 41
- ataho 0x33 비기·맹호유성각 Lv1: random placement/range present; effect frames 6
- ataho 0x34 비기·맹호유성각 Lv2: random placement/range present; effect frames 6
- ataho 0x35 비기·맹호유성각 Lv3: random placement/range present; effect frames 6
- ataho 0x36 비기·맹호유성각 Lv4: random placement/range present; effect frames 6
- ataho 0x38 취호염무: runner must instantiate child objects over time, random placement/range present; effect frames 29
- ataho 0x39 노익장 대폭발: random placement/range present; effect frames 48
- ataho 0x3c 기합일발: random placement/range present; effect frames 10
- ataho 0x3d 천조족: random placement/range present; effect frames 10
- ataho 0x3e 천조족: random placement/range present; effect frames 10
- ataho 0x3f 주 백약지장: random placement/range present; effect frames 10
- ataho 0x40 천조족: random placement/range present; effect frames 10
- ataho 0x41 천조족: random placement/range present; effect frames 10
- rinshan 0x11 열화폭염권 Lv1: runner must instantiate child objects over time, random placement/range present; effect frames 110
- rinshan 0x12 열화폭염권 Lv2: runner must instantiate child objects over time, random placement/range present; effect frames 220
- rinshan 0x13 열화폭염권 Lv3: runner must instantiate child objects over time, random placement/range present; effect frames 550
- ... 32 more rows in JSON
