{"version":1,"kind":"hwanse-battle-display-wait-opcode-review","source":["out/battle_display_vm_static_decode.json","out/battle_actor_display_wait_semantics_review.json","Hwanse2.exe static disassembly only"],"status":"static-display-wait-opcodes-grounded","summary":{"waitRows":276,"opcodeCounts":{"0xbf":217,"0xc1":59},"semanticClassCounts":{"actor-flag-barrier":24,"actor-flag-busy-barrier":44,"inverse-actor-flag-barrier":4,"pierce-motion-actor-flag-barrier":8,"pre-result-actor-flag-barrier":23,"result-reaction-barrier":173},"c1ModeCounts":{"0":55,"1":4},"c1MaskCounts":{"0x00000002":51,"0x00000200":8},"ownerOpcodeCounts":{"ataho":{"0xbf":89,"0xc1":35},"rinshan":{"0xbf":78,"0xc1":10},"smashu":{"0xbf":50,"0xc1":14}},"topBfPreviousSignatures":{"0xc2:sound > 0xad:actor-flags > 0xad:actor-flags":173,"0x21:frame > 0xad:actor-flags > 0xad:actor-flags":24,"0x03:jump > 0xad:actor-flags > 0xad:actor-flags":10,"0xbd:cleanup/helper > 0xad:actor-flags > 0xad:actor-flags":5,"0xc1:wait > 0xad:actor-flags > 0xad:actor-flags":4,"0x13:branch > 0xad:actor-flags > 0xad:actor-flags":1},"topC1FollowingSignatures":{"0xc2:sound > 0xad:actor-flags > 0xad:actor-flags":7,"0xad:actor-flags > 0x12:write > 0x10:placement-expr":5,"0xad:actor-flags > 0xad:actor-flags > 0xbf:wait":4,"0xc2:sound > 0x03:jump > 0xad:actor-flags":4,"0x01:idle-end":4,"0xbd:cleanup/helper > 0xad:actor-flags > 0xad:actor-flags":4,"0xc1:wait > 0x25:effect-control-call > 0xc2:sound":4,"0x25:effect-control-call > 0xc2:sound > 0xad:actor-flags":4}},"interpretationNotes":["0xbf and 0xc1 are VM wait barriers, not wall-clock millisecond constants.","0xbf is strongly tied to the result/reaction window: 205/205 occurrences follow actor flag rows, and the dominant pattern is 0xc2 result WLK -> 0xad set 0x0c -> 0xad clear 0x08 -> 0xbf.","0xc1 carries explicit actor flag operands. Static decode finds mode 0 or 1 and masks 0x00000002 or 0x00000200.","The exact browser preview ms cannot be derived from these opcodes alone. The original engine advances display actors each tick and the wait loop proceeds once relevant flags/skip bits settle.","This report intentionally excludes Wine/runtime capture evidence."],"waitLoopEvidenceSummary":{"status":"actor-display-wait-loop-grounded","summary":{"waitRows":4,"slotFieldRows":9,"bitRows":4,"evidenceBlocks":6},"coreMeaning":["0x4576e8 active slot count만큼 순회한다. actor +0x62 bit 0x80이 켜진 actor는 0x42177f 호출 없이 스킵한다.","모든 actor가 +0x62 bit 0x80로 스킵되거나 active slot이 없으면 OR accumulator가 0으로 남아 다음 VM 명령으로 진행한다.","display wait skip/completed bit. phase 4 예약 경로에서 명시적으로 켜지며, script byte OR opcode도 이 비트를 actor set에 전파할 수 있다."]},"rows":[{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0a","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d6618","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d65ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=6, mode=0","mode":0,"frame":26,"gate":6},{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0a -> 0x004d6604","mode":193},{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6624","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d662c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0b","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d65fc","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d65c8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0c -> 0x004d65dc","mode":193},{"vaHex":"0x004d65d0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=112, bytes=bd 70 00 00","helperId":112},{"vaHex":"0x004d65d4","opcode":"0x03","category":"jump","summary":"jump 0x004d65ec"},{"vaHex":"0x004d65ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=6, mode=0","mode":0,"frame":26,"gate":6},{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d6604","mode":193}],"following":[{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6618","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0b","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d6618","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d6604","mode":193},{"vaHex":"0x004d65fc","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6624","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d662c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0c","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d65fc","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d65c8","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0c -> 0x004d65dc","mode":193},{"vaHex":"0x004d65dc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=113, bytes=bd 71 00 00","helperId":113},{"vaHex":"0x004d65e0","opcode":"0x03","category":"jump","summary":"jump 0x004d65ec"},{"vaHex":"0x004d65ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=6, mode=0","mode":0,"frame":26,"gate":6},{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d6604","mode":193}],"following":[{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6618","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0c","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d6618","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d6604","mode":193},{"vaHex":"0x004d65fc","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6624","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d662c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0d","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d65fc","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d65b8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d65ec","mode":193},{"vaHex":"0x004d65c0","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0d -> 0x004d65e8","mode":193},{"vaHex":"0x004d65e8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=114, bytes=bd 72 00 00","helperId":114},{"vaHex":"0x004d65ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=6, mode=0","mode":0,"frame":26,"gate":6},{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d6604","mode":193}],"following":[{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6618","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호격권","familyName":"호격권","skillIdHex":"0x0d","entryStartVaHex":"0x004d6540","waitVaHex":"0x004d6618","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d65f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004d6604","mode":193},{"vaHex":"0x004d65fc","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d6604","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d6608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d661c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6624","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d662c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호비상각","familyName":"맹호비상각","skillIdHex":"0x0e","entryStartVaHex":"0x004d6640","waitVaHex":"0x004d66b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6660","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=32, mode=0","mode":0,"frame":7,"gate":32},{"vaHex":"0x004d6668","opcode":"0x03","category":"jump","summary":"jump 0x004d66a4"},{"vaHex":"0x004d66a4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d66a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d66b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d66bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d66c0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d66c8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호비상각","familyName":"맹호비상각","skillIdHex":"0x0f","entryStartVaHex":"0x004d6640","waitVaHex":"0x004d66b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6674","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=24, mode=0","mode":0,"frame":7,"gate":24},{"vaHex":"0x004d667c","opcode":"0x03","category":"jump","summary":"jump 0x004d66a4"},{"vaHex":"0x004d66a4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d66a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d66b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d66bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d66c0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d66c8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호비상각","familyName":"맹호비상각","skillIdHex":"0x10","entryStartVaHex":"0x004d6640","waitVaHex":"0x004d66b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6688","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=16, mode=0","mode":0,"frame":7,"gate":16},{"vaHex":"0x004d6690","opcode":"0x03","category":"jump","summary":"jump 0x004d66a4"},{"vaHex":"0x004d66a4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d66a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d66b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d66bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d66c0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d66c8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호비상각","familyName":"맹호비상각","skillIdHex":"0x11","entryStartVaHex":"0x004d6640","waitVaHex":"0x004d66b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6698","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=3, selector=1, stepDivisor=8: target-relative center/size-adjusted placement."},{"vaHex":"0x004d669c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=8, mode=0","mode":0,"frame":7,"gate":8},{"vaHex":"0x004d66a4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d66a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d66b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d66bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d66c0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d66c8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"폭전축","familyName":"폭전축/퍽전축","skillIdHex":"0x12","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d6750","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d672c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x004d6734","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=5, gate=2, mode=0","mode":0,"frame":5,"gate":2},{"vaHex":"0x004d673c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6740","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6748","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6754","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d675c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x13 -> 0x004d677c","mode":197},{"vaHex":"0x004d677c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6784","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x14 -> 0x004d67a4","mode":197},{"vaHex":"0x004d67a4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"폭전축","familyName":"폭전축/퍽전축","skillIdHex":"0x13","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d6750","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d672c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x004d6734","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=5, gate=2, mode=0","mode":0,"frame":5,"gate":2},{"vaHex":"0x004d673c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6740","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6748","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6754","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d675c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x13 -> 0x004d677c","mode":197},{"vaHex":"0x004d677c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6784","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x14 -> 0x004d67a4","mode":197},{"vaHex":"0x004d67a4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"퍽전축","familyName":"폭전축/퍽전축","skillIdHex":"0x14","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d6750","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d672c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x004d6734","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=5, gate=2, mode=0","mode":0,"frame":5,"gate":2},{"vaHex":"0x004d673c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6740","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6748","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6754","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d675c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x13 -> 0x004d677c","mode":197},{"vaHex":"0x004d6764","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6768","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6770","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"퍽전축","familyName":"폭전축/퍽전축","skillIdHex":"0x14","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d6778","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6754","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d675c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x13 -> 0x004d677c","mode":197},{"vaHex":"0x004d6764","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6768","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6770","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d677c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6784","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x14 -> 0x004d67a4","mode":197},{"vaHex":"0x004d67a4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d67ac","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d67b4","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"폭전축","familyName":"폭전축/퍽전축","skillIdHex":"0x15","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d6750","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d672c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x004d6734","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=5, gate=2, mode=0","mode":0,"frame":5,"gate":2},{"vaHex":"0x004d673c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6740","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6748","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6754","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d675c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x13 -> 0x004d677c","mode":197},{"vaHex":"0x004d6764","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6768","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6770","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"폭전축","familyName":"폭전축/퍽전축","skillIdHex":"0x15","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d6778","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6754","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d675c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x13 -> 0x004d677c","mode":197},{"vaHex":"0x004d6764","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6768","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6770","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d677c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6784","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x14 -> 0x004d67a4","mode":197},{"vaHex":"0x004d678c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6790","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6798","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"폭전축","familyName":"폭전축/퍽전축","skillIdHex":"0x15","entryStartVaHex":"0x004d66d4","waitVaHex":"0x004d67a0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d677c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6784","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x14 -> 0x004d67a4","mode":197},{"vaHex":"0x004d678c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6790","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6798","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d67a4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d67ac","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d67b4","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4},{"vaHex":"0x004d67bc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d67c4","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x16","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6804","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d67e0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d67e8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d67ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d67f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d67fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x004d6810","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004d6818","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x16","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6844","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6830","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6834","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d683c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6848","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6850","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6858","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6860","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004d69d8","mode":193},{"vaHex":"0x004d6868","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId != 0x19 -> 0x004d68f8","mode":192}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x16","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6940","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d6918","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x004d692c","mode":193},{"vaHex":"0x004d6920","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6924","opcode":"0x03","category":"jump","summary":"jump 0x004d6930"},{"vaHex":"0x004d6930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6944","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004d694c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x16 -> 0x004d69fc","mode":193},{"vaHex":"0x004d69fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6a04","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6a08","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x17","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6804","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d67e0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d67e8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d67ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d67f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d67fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x004d6810","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004d6818","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x17","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6844","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6830","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6834","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d683c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6848","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6850","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6858","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6860","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x17 -> 0x004d69d8","mode":193},{"vaHex":"0x004d69d8","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=1, selector=2, stepDivisor=4: one target-side edge placement; side depends on actor kind."}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x17","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d69f8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d69d8","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=1, selector=2, stepDivisor=4: one target-side edge placement; side depends on actor kind."},{"vaHex":"0x004d69dc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=4, mode=0","mode":0,"frame":7,"gate":4},{"vaHex":"0x004d69e4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d69e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d69f0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d69fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6a04","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6a08","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x18","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6804","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d67e0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d67e8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d67ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d67f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d67fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x004d6810","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004d6818","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x18","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6844","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6830","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6834","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d683c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6848","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6850","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6858","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6860","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004d69d8","mode":193},{"vaHex":"0x004d6868","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId != 0x19 -> 0x004d68f8","mode":192}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x18","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6940","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d6918","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x004d692c","mode":193},{"vaHex":"0x004d6920","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6924","opcode":"0x03","category":"jump","summary":"jump 0x004d6930"},{"vaHex":"0x004d6930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6944","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004d694c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004d69fc","mode":193},{"vaHex":"0x004d6954","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d695c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4},{"vaHex":"0x004d6964","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x18","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6998","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6974","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=5, gate=2, mode=0","mode":0,"frame":5,"gate":2},{"vaHex":"0x004d697c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6984","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6988","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6990","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d699c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x004d69c4","mode":193},{"vaHex":"0x004d69a4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d69ac","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d69b4","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4},{"vaHex":"0x004d69bc","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x18 -> 0x004d69fc","mode":193}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6804","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d67e0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d67e8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d67ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d67f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d67fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x004d6810","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004d6818","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6844","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6820","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6828","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6830","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6834","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d683c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6848","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6850","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6858","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6860","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004d69d8","mode":193},{"vaHex":"0x004d6868","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId != 0x19 -> 0x004d68f8","mode":192}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6894","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6870","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d6878","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d6880","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6884","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d688c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6898","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d68a0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d68a8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x004d68b0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=22, gate=4, mode=0","mode":0,"frame":22,"gate":4},{"vaHex":"0x004d68b8","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00100000 (16px)","mode":129}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d68e4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d68c0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d68c8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d68d0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d68d4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d68dc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d68e8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d68f0","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d68f8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=8, gate=4, mode=0","mode":0,"frame":8,"gate":4},{"vaHex":"0x004d6900","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004d6908","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=10, gate=4, mode=0","mode":0,"frame":10,"gate":4}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6940","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6910","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004d6918","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x19 -> 0x004d692c","mode":193},{"vaHex":"0x004d692c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6944","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004d694c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004d69fc","mode":193},{"vaHex":"0x004d6954","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d695c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4},{"vaHex":"0x004d6964","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d6998","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6974","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=5, gate=2, mode=0","mode":0,"frame":5,"gate":2},{"vaHex":"0x004d697c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=6, gate=2, mode=0","mode":0,"frame":6,"gate":2},{"vaHex":"0x004d6984","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6988","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6990","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d699c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x19 -> 0x004d69c4","mode":193},{"vaHex":"0x004d69c4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d69cc","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=4, selector=2, stepDivisor=4: one target-side edge placement; side depends on actor kind."},{"vaHex":"0x004d69d0","opcode":"0x03","category":"jump","summary":"jump 0x004d69dc"},{"vaHex":"0x004d69dc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=4, mode=0","mode":0,"frame":7,"gate":4}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호스페셜","familyName":"맹호스페셜","skillIdHex":"0x19","entryStartVaHex":"0x004d67e0","waitVaHex":"0x004d69f8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d69d0","opcode":"0x03","category":"jump","summary":"jump 0x004d69dc"},{"vaHex":"0x004d69dc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=7, gate=4, mode=0","mode":0,"frame":7,"gate":4},{"vaHex":"0x004d69e4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d69e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d69f0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d69fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6a04","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6a08","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1a","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6a74","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d6a34","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004d6a5c","mode":193},{"vaHex":"0x004d6a3c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1b -> 0x004d6a50","mode":193},{"vaHex":"0x004d6a44","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=23, bytes=bd 17 00 00","helperId":23},{"vaHex":"0x004d6a48","opcode":"0x03","category":"jump","summary":"jump 0x004d6a6c"},{"vaHex":"0x004d6a6c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d6a7c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1d -> 0x004d6ab8","mode":193},{"vaHex":"0x004d6a84","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004d6aac","mode":193},{"vaHex":"0x004d6a8c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1b -> 0x004d6aa0","mode":193},{"vaHex":"0x004d6a94","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=19, bytes=bd 13 00 00","helperId":19},{"vaHex":"0x004d6a98","opcode":"0x03","category":"jump","summary":"jump 0x004d6abc"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1a","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6adc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6abc","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x004d6ac0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=4, mode=0","mode":0,"frame":20,"gate":4},{"vaHex":"0x004d6ac8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6acc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6ad4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1a","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6afc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6adc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6b1c","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1a","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b1c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b20","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x1b -> 0x004d6b70","mode":197},{"vaHex":"0x004d6b70","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6b78","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6b7c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1b","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6a74","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d6a34","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004d6a5c","mode":193},{"vaHex":"0x004d6a3c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1b -> 0x004d6a50","mode":193},{"vaHex":"0x004d6a50","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=27, bytes=bd 1b 00 00","helperId":27},{"vaHex":"0x004d6a54","opcode":"0x03","category":"jump","summary":"jump 0x004d6a6c"},{"vaHex":"0x004d6a6c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d6a7c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1d -> 0x004d6ab8","mode":193},{"vaHex":"0x004d6a84","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004d6aac","mode":193},{"vaHex":"0x004d6a8c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1b -> 0x004d6aa0","mode":193},{"vaHex":"0x004d6aa0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=20, bytes=bd 14 00 00","helperId":20},{"vaHex":"0x004d6aa4","opcode":"0x03","category":"jump","summary":"jump 0x004d6abc"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1b","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6adc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6abc","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x004d6ac0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=4, mode=0","mode":0,"frame":20,"gate":4},{"vaHex":"0x004d6ac8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6acc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6ad4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1b","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6afc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6adc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6b1c","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1b","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b1c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b20","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x1b -> 0x004d6b70","mode":197},{"vaHex":"0x004d6b70","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6b78","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6b7c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1c","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6a74","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d6a2c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1d -> 0x004d6a68","mode":193},{"vaHex":"0x004d6a34","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1c -> 0x004d6a5c","mode":193},{"vaHex":"0x004d6a5c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=25, bytes=bd 19 00 00","helperId":25},{"vaHex":"0x004d6a60","opcode":"0x03","category":"jump","summary":"jump 0x004d6a6c"},{"vaHex":"0x004d6a6c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d6a7c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1d -> 0x004d6ab8","mode":193},{"vaHex":"0x004d6a84","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1c -> 0x004d6aac","mode":193},{"vaHex":"0x004d6aac","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=21, bytes=bd 15 00 00","helperId":21},{"vaHex":"0x004d6ab0","opcode":"0x03","category":"jump","summary":"jump 0x004d6abc"},{"vaHex":"0x004d6abc","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1c","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6adc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6abc","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x004d6ac0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=4, mode=0","mode":0,"frame":20,"gate":4},{"vaHex":"0x004d6ac8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6acc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6ad4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1c","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6afc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6adc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6b1c","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1c","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b1c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b20","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x1b -> 0x004d6b70","mode":197},{"vaHex":"0x004d6b28","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x1c -> 0x004d6b50","mode":197},{"vaHex":"0x004d6b50","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b58","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b5c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1c","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b6c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6b28","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId <= 0x1c -> 0x004d6b50","mode":197},{"vaHex":"0x004d6b50","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b58","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b5c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b64","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b70","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6b78","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6b7c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1d","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6a74","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d6a20","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=18, gate=2, mode=0","mode":0,"frame":18,"gate":2},{"vaHex":"0x004d6a28","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 16; WLK id candidate 22","wlkNo":22},{"vaHex":"0x004d6a2c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1d -> 0x004d6a68","mode":193},{"vaHex":"0x004d6a68","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=28, bytes=bd 1c 00 00","helperId":28},{"vaHex":"0x004d6a6c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d6a7c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1d -> 0x004d6ab8","mode":193},{"vaHex":"0x004d6ab8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=126, bytes=bd 7e 00 00","helperId":126},{"vaHex":"0x004d6abc","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x004d6ac0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=4, mode=0","mode":0,"frame":20,"gate":4},{"vaHex":"0x004d6ac8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1d","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6adc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6abc","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x004d6ac0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=4, mode=0","mode":0,"frame":20,"gate":4},{"vaHex":"0x004d6ac8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6acc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6ad4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1d","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6afc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6adc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6ae0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6ae8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6aec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6af4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6b1c","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1d","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b1c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6afc","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6b00","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b08","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b20","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x1b -> 0x004d6b70","mode":197},{"vaHex":"0x004d6b28","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x1c -> 0x004d6b50","mode":197},{"vaHex":"0x004d6b30","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b38","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b3c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1d","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b4c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6b28","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId <= 0x1c -> 0x004d6b50","mode":197},{"vaHex":"0x004d6b30","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b38","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b3c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b44","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b50","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b58","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b5c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b64","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6b6c","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호광파참","familyName":"비기·맹호광파참","skillIdHex":"0x1d","entryStartVaHex":"0x004d6a14","waitVaHex":"0x004d6b6c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6b4c","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6b50","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=1, mode=0","mode":0,"frame":20,"gate":1},{"vaHex":"0x004d6b58","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6b5c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6b64","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6b70","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6b78","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6b7c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"조금 취한 철권","familyName":"취호권 개인공격기","skillIdHex":"0x1e","entryStartVaHex":"0x004d6bb8","waitVaHex":"0x004d6c54","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6c30","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d6c38","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=6, mode=0","mode":0,"frame":13,"gate":6},{"vaHex":"0x004d6c40","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6c44","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6c4c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6c58","opcode":"0x03","category":"jump","summary":"jump 0x004d6dd0"},{"vaHex":"0x004d6dd0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6dd8","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6ddc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"지옥 다리후리기","familyName":"취호권 개인공격기","skillIdHex":"0x1f","entryStartVaHex":"0x004d6bb8","waitVaHex":"0x004d6c98","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6c74","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=51, gate=2, mode=0","mode":0,"frame":51,"gate":2},{"vaHex":"0x004d6c7c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=52, gate=2, mode=0","mode":0,"frame":52,"gate":2},{"vaHex":"0x004d6c84","opcode":"0xc2","category":"sound","summary":"WLK id 18 (normal id 18, alt id 14, mode=0)","mode":0,"normalWlkNo":18,"altWlkNo":14,"wlkNo":18},{"vaHex":"0x004d6c88","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6c90","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6c9c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=52, gate=2, mode=0","mode":0,"frame":52,"gate":2},{"vaHex":"0x004d6ca4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=5, target=0x004d6c6c; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004d6cac","opcode":"0x03","category":"jump","summary":"jump 0x004d6dd0"},{"vaHex":"0x004d6dd0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6dd8","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"만취한 철권","familyName":"취호권 개인공격기","skillIdHex":"0x20","entryStartVaHex":"0x004d6bb8","waitVaHex":"0x004d6cf0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6ccc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d6cd4","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x004d6cdc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6ce0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6ce8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6cf4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004d6cfc","opcode":"0x03","category":"jump","summary":"jump 0x004d6dd0"},{"vaHex":"0x004d6dd0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6dd8","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6ddc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"염가열소","familyName":"취호권 개인공격기","skillIdHex":"0x21","entryStartVaHex":"0x004d6bb8","waitVaHex":"0x004d6d38","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d6d18","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004d6d20","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=37, gate=4, mode=0","mode":0,"frame":37,"gate":4},{"vaHex":"0x004d6d28","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=62, bytes=bd 3e 00 00","helperId":62},{"vaHex":"0x004d6d2c","opcode":"0xc2","category":"sound","summary":"WLK id 21 (normal id 21, alt id 21, mode=1)","mode":1,"normalWlkNo":21,"altWlkNo":21,"wlkNo":21},{"vaHex":"0x004d6d30","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=8, mode=0","mode":0,"frame":38,"gate":8}],"following":[{"vaHex":"0x004d6d40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6d48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d6d50","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d6d54","opcode":"0x03","category":"jump","summary":"jump 0x004d6dd0"},{"vaHex":"0x004d6dd0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"염가열소","familyName":"취호권 개인공격기","skillIdHex":"0x21","entryStartVaHex":"0x004d6bb8","waitVaHex":"0x004d6d50","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d6d2c","opcode":"0xc2","category":"sound","summary":"WLK id 21 (normal id 21, alt id 21, mode=1)","mode":1,"normalWlkNo":21,"altWlkNo":21,"wlkNo":21},{"vaHex":"0x004d6d30","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=8, mode=0","mode":0,"frame":38,"gate":8},{"vaHex":"0x004d6d38","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d6d40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6d48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6d54","opcode":"0x03","category":"jump","summary":"jump 0x004d6dd0"},{"vaHex":"0x004d6dd0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6dd8","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6ddc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"인사불성 철권","familyName":"취호권 개인공격기","skillIdHex":"0x22","entryStartVaHex":"0x004d6bb8","waitVaHex":"0x004d6da4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6d80","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004d6d88","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=12, target=0x004d6d78; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004d6d90","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6d94","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6d9c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6da8","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfffd0000 (-3px)","mode":130},{"vaHex":"0x004d6db0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004d6db8","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=12, target=0x004d6da8; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004d6dc0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d6dc8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호난무","familyName":"맹호난무","skillIdHex":"0x23","entryStartVaHex":"0x004d6df4","waitVaHex":"0x004d6e68","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6e44","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x004d6e4c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6e54","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6e58","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6e60","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6e6c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=6, mode=0","mode":0,"frame":39,"gate":6},{"vaHex":"0x004d6e74","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d6e7c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=4, gate=2, mode=0","mode":0,"frame":4,"gate":2},{"vaHex":"0x004d6e84","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004d6e8c","opcode":"0x03","category":"jump","summary":"jump 0x004d7090"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호난무","familyName":"맹호난무","skillIdHex":"0x24","entryStartVaHex":"0x004d6df4","waitVaHex":"0x004d6ec0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6e9c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6ea4","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfffe0000 (-2px)","mode":129},{"vaHex":"0x004d6eac","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d6eb0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6eb8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6ec4","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6ecc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfffe0000 (-2px)","mode":129},{"vaHex":"0x004d6ed4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=3, target=0x004d6ec4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004d6edc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6ee4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfffe0000 (-2px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호난무","familyName":"맹호난무","skillIdHex":"0x25","entryStartVaHex":"0x004d6df4","waitVaHex":"0x004d6f50","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6f2c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6f34","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfffe0000 (-2px)","mode":129},{"vaHex":"0x004d6f3c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d6f40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6f48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6f54","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6f5c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfffe0000 (-2px)","mode":129},{"vaHex":"0x004d6f64","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=6, target=0x004d6ec4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004d6f6c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d6f74","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfffe0000 (-2px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호난무","familyName":"맹호난무","skillIdHex":"0x26","entryStartVaHex":"0x004d6df4","waitVaHex":"0x004d7044","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7020","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d7028","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfffc0000 (-4px)","mode":129},{"vaHex":"0x004d7030","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d7034","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d703c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7048","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d7050","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfffc0000 (-4px)","mode":129},{"vaHex":"0x004d7058","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=6, target=0x004d6ec4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004d7060","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004d7068","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfffc0000 (-4px)","mode":130}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x27","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7124","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d70f8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=8, mode=0","mode":0,"frame":38,"gate":8},{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x27 -> 0x004d7110","mode":193},{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7130","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7134","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x28","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7108","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d70d4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x29 -> 0x004d70e8","mode":193},{"vaHex":"0x004d70dc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=112, bytes=bd 70 00 00","helperId":112},{"vaHex":"0x004d70e0","opcode":"0x03","category":"jump","summary":"jump 0x004d70f8"},{"vaHex":"0x004d70f8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=8, mode=0","mode":0,"frame":38,"gate":8},{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d7110","mode":193}],"following":[{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7124","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x28","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7124","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d7110","mode":193},{"vaHex":"0x004d7108","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7130","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7134","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x29","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7108","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d70d4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x29 -> 0x004d70e8","mode":193},{"vaHex":"0x004d70e8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=113, bytes=bd 71 00 00","helperId":113},{"vaHex":"0x004d70ec","opcode":"0x03","category":"jump","summary":"jump 0x004d70f8"},{"vaHex":"0x004d70f8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=8, mode=0","mode":0,"frame":38,"gate":8},{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d7110","mode":193}],"following":[{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7124","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x29","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7124","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d7110","mode":193},{"vaHex":"0x004d7108","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7130","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7134","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x2a","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7108","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d70c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d70f8","mode":193},{"vaHex":"0x004d70cc","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2a -> 0x004d70f4","mode":193},{"vaHex":"0x004d70f4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=114, bytes=bd 72 00 00","helperId":114},{"vaHex":"0x004d70f8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=8, mode=0","mode":0,"frame":38,"gate":8},{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d7110","mode":193}],"following":[{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7124","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호의 울부짖음","familyName":"맹호의 울부짖음","skillIdHex":"0x2a","entryStartVaHex":"0x004d70a8","waitVaHex":"0x004d7124","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7100","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x27 -> 0x004d7110","mode":193},{"vaHex":"0x004d7108","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d7110","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d7114","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d711c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7128","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7130","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7134","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2b","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7194","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7154","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2d -> 0x004d717c","mode":193},{"vaHex":"0x004d715c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2c -> 0x004d7170","mode":193},{"vaHex":"0x004d7164","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=23, bytes=bd 17 00 00","helperId":23},{"vaHex":"0x004d7168","opcode":"0x03","category":"jump","summary":"jump 0x004d718c"},{"vaHex":"0x004d718c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d71ac","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2d -> 0x004d71ec","mode":193},{"vaHex":"0x004d71b4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2c -> 0x004d71d4","mode":193},{"vaHex":"0x004d71bc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=66, bytes=bd 42 00 00","helperId":66}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2b","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d71c0","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d71ac","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2d -> 0x004d71ec","mode":193},{"vaHex":"0x004d71b4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2c -> 0x004d71d4","mode":193},{"vaHex":"0x004d71bc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=66, bytes=bd 42 00 00","helperId":66}],"following":[{"vaHex":"0x004d71c8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d71cc","opcode":"0x03","category":"jump","summary":"jump 0x004d7214"},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7224","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2b","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7224","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d71c0","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d71c8","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d71cc","opcode":"0x03","category":"jump","summary":"jump 0x004d7214"},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7228","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7230","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2c","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7194","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7154","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2d -> 0x004d717c","mode":193},{"vaHex":"0x004d715c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2c -> 0x004d7170","mode":193},{"vaHex":"0x004d7170","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=27, bytes=bd 1b 00 00","helperId":27},{"vaHex":"0x004d7174","opcode":"0x03","category":"jump","summary":"jump 0x004d718c"},{"vaHex":"0x004d718c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d71ac","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2d -> 0x004d71ec","mode":193},{"vaHex":"0x004d71b4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2c -> 0x004d71d4","mode":193},{"vaHex":"0x004d71d4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=67, bytes=bd 43 00 00","helperId":67}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2c","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d71d8","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d71ac","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2d -> 0x004d71ec","mode":193},{"vaHex":"0x004d71b4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2c -> 0x004d71d4","mode":193},{"vaHex":"0x004d71d4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=67, bytes=bd 43 00 00","helperId":67}],"following":[{"vaHex":"0x004d71e0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d71e4","opcode":"0x03","category":"jump","summary":"jump 0x004d7214"},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7224","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2c","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7224","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d71d8","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d71e0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d71e4","opcode":"0x03","category":"jump","summary":"jump 0x004d7214"},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7228","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7230","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2d","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7194","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d714c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7188","mode":193},{"vaHex":"0x004d7154","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2d -> 0x004d717c","mode":193},{"vaHex":"0x004d717c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=25, bytes=bd 19 00 00","helperId":25},{"vaHex":"0x004d7180","opcode":"0x03","category":"jump","summary":"jump 0x004d718c"},{"vaHex":"0x004d718c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d71ac","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2d -> 0x004d71ec","mode":193},{"vaHex":"0x004d71ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=68, bytes=bd 44 00 00","helperId":68},{"vaHex":"0x004d71f0","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2d","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d71f0","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d7194","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d71ac","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2d -> 0x004d71ec","mode":193},{"vaHex":"0x004d71ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=68, bytes=bd 44 00 00","helperId":68}],"following":[{"vaHex":"0x004d71f8","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d71fc","opcode":"0x03","category":"jump","summary":"jump 0x004d7214"},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7224","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2d","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7224","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d71f0","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d71f8","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d71fc","opcode":"0x03","category":"jump","summary":"jump 0x004d7214"},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7228","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7230","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2e","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7194","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7140","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=18, gate=2, mode=0","mode":0,"frame":18,"gate":2},{"vaHex":"0x004d7148","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 16; WLK id candidate 22","wlkNo":22},{"vaHex":"0x004d714c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2e -> 0x004d7188","mode":193},{"vaHex":"0x004d7188","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=28, bytes=bd 1c 00 00","helperId":28},{"vaHex":"0x004d718c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1}],"following":[{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d7204","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=69, bytes=bd 45 00 00","helperId":69},{"vaHex":"0x004d7208","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d7210","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2e","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7208","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d718c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x11, frame=19, field +0x28, mode=0x80","mode":128,"frame":19,"gate":1},{"vaHex":"0x004d7194","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d719c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=20, gate=2, mode=0","mode":0,"frame":20,"gate":2},{"vaHex":"0x004d71a4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2e -> 0x004d7204","mode":193},{"vaHex":"0x004d7204","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=69, bytes=bd 45 00 00","helperId":69}],"following":[{"vaHex":"0x004d7210","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7224","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d7228","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"호포권","familyName":"호포권","skillIdHex":"0x2e","entryStartVaHex":"0x004d7140","waitVaHex":"0x004d7224","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7204","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=69, bytes=bd 45 00 00","helperId":69},{"vaHex":"0x004d7208","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d7210","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004d7214","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d721c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7228","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7230","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x2f","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7280","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d725c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=46, gate=4, mode=0","mode":0,"frame":46,"gate":4},{"vaHex":"0x004d7264","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=47, gate=2, mode=0","mode":0,"frame":47,"gate":2},{"vaHex":"0x004d726c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7270","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7278","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7284","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=44, gate=2, mode=0","mode":0,"frame":44,"gate":2},{"vaHex":"0x004d728c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=48, gate=2, mode=0","mode":0,"frame":48,"gate":2},{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x2f","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72bc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d7364","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d736c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7370","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x30","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7280","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d725c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=46, gate=4, mode=0","mode":0,"frame":46,"gate":4},{"vaHex":"0x004d7264","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=47, gate=2, mode=0","mode":0,"frame":47,"gate":2},{"vaHex":"0x004d726c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7270","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7278","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7284","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=44, gate=2, mode=0","mode":0,"frame":44,"gate":2},{"vaHex":"0x004d728c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=48, gate=2, mode=0","mode":0,"frame":48,"gate":2},{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x30","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72bc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d72cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d72d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x30","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72e8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d72cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d72d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=4, mode=0","mode":0,"frame":13,"gate":4},{"vaHex":"0x004d72f4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x30 -> 0x004d7364","mode":193},{"vaHex":"0x004d7364","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d736c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7370","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x31","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7280","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d725c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=46, gate=4, mode=0","mode":0,"frame":46,"gate":4},{"vaHex":"0x004d7264","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=47, gate=2, mode=0","mode":0,"frame":47,"gate":2},{"vaHex":"0x004d726c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7270","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7278","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7284","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=44, gate=2, mode=0","mode":0,"frame":44,"gate":2},{"vaHex":"0x004d728c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=48, gate=2, mode=0","mode":0,"frame":48,"gate":2},{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x31","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72bc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d72cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d72d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x31","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72e8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d72cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d72d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=4, mode=0","mode":0,"frame":13,"gate":4},{"vaHex":"0x004d72f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x30 -> 0x004d7364","mode":193},{"vaHex":"0x004d72fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d7304","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7308","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x31","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7318","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d72f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x30 -> 0x004d7364","mode":193},{"vaHex":"0x004d72fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d7304","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7308","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7310","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d731c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=4, mode=0","mode":0,"frame":26,"gate":4},{"vaHex":"0x004d7324","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x31 -> 0x004d7364","mode":193},{"vaHex":"0x004d7364","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d736c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7370","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x32","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7280","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d725c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=46, gate=4, mode=0","mode":0,"frame":46,"gate":4},{"vaHex":"0x004d7264","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=47, gate=2, mode=0","mode":0,"frame":47,"gate":2},{"vaHex":"0x004d726c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7270","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7278","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7284","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=44, gate=2, mode=0","mode":0,"frame":44,"gate":2},{"vaHex":"0x004d728c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=48, gate=2, mode=0","mode":0,"frame":48,"gate":2},{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x32","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7294","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=49, gate=4, mode=0","mode":0,"frame":49,"gate":4},{"vaHex":"0x004d729c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=50, gate=2, mode=0","mode":0,"frame":50,"gate":2},{"vaHex":"0x004d72a4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72bc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d72cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d72d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x32","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d72e8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d72c4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x2f -> 0x004d7364","mode":193},{"vaHex":"0x004d72cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d72d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d72d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d72e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d72ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=4, mode=0","mode":0,"frame":13,"gate":4},{"vaHex":"0x004d72f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x30 -> 0x004d7364","mode":193},{"vaHex":"0x004d72fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d7304","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7308","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x32","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7318","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d72f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x30 -> 0x004d7364","mode":193},{"vaHex":"0x004d72fc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004d7304","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d7308","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7310","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d731c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=26, gate=4, mode=0","mode":0,"frame":26,"gate":4},{"vaHex":"0x004d7324","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x31 -> 0x004d7364","mode":193},{"vaHex":"0x004d732c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=8, gate=4, mode=0","mode":0,"frame":8,"gate":4},{"vaHex":"0x004d7334","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004d733c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"맹호룬룬권","familyName":"맹호룬룬권","skillIdHex":"0x32","entryStartVaHex":"0x004d7240","waitVaHex":"0x004d7358","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7334","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004d733c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004d7344","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d7348","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7350","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d735c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=11, gate=6, mode=0","mode":0,"frame":11,"gate":6},{"vaHex":"0x004d7364","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d736c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7370","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x09","entryStartVaHex":"0x004db224","waitVaHex":"0x004db274","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db250","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=8, gate=2, mode=0","mode":0,"frame":8,"gate":2},{"vaHex":"0x004db258","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db260","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db264","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db26c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db278","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db280","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db288","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x004db290","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=17, gate=6, mode=0","mode":0,"frame":17,"gate":6},{"vaHex":"0x004db298","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00200000 (32px)","mode":129}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x09","entryStartVaHex":"0x004db224","waitVaHex":"0x004db2c4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db2a0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=18, gate=2, mode=0","mode":0,"frame":18,"gate":2},{"vaHex":"0x004db2a8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2b0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db2b4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db2bc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db2c8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2d0","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db2d8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0c -> 0x004db428","mode":193},{"vaHex":"0x004db2e0","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0b -> 0x004db390","mode":193},{"vaHex":"0x004db2e8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x004db340","mode":193}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x09","entryStartVaHex":"0x004db224","waitVaHex":"0x004db32c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db308","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=8, gate=2, mode=0","mode":0,"frame":8,"gate":2},{"vaHex":"0x004db310","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db318","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db31c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db324","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db330","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db338","opcode":"0x03","category":"jump","summary":"jump 0x004db538"},{"vaHex":"0x004db538","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db540","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db548","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0a","entryStartVaHex":"0x004db224","waitVaHex":"0x004db274","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db250","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=8, gate=2, mode=0","mode":0,"frame":8,"gate":2},{"vaHex":"0x004db258","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db260","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db264","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db26c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db278","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db280","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db288","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x004db290","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=17, gate=6, mode=0","mode":0,"frame":17,"gate":6},{"vaHex":"0x004db298","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00200000 (32px)","mode":129}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0a","entryStartVaHex":"0x004db224","waitVaHex":"0x004db2c4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db2a0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=18, gate=2, mode=0","mode":0,"frame":18,"gate":2},{"vaHex":"0x004db2a8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2b0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db2b4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db2bc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db2c8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2d0","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db2d8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0c -> 0x004db428","mode":193},{"vaHex":"0x004db2e0","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0b -> 0x004db390","mode":193},{"vaHex":"0x004db2e8","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0a -> 0x004db340","mode":193}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0a","entryStartVaHex":"0x004db224","waitVaHex":"0x004db37c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db358","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db360","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004db368","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db36c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db374","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db380","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004db388","opcode":"0x03","category":"jump","summary":"jump 0x004db540"},{"vaHex":"0x004db540","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db548","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db54c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0b","entryStartVaHex":"0x004db224","waitVaHex":"0x004db274","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db250","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=8, gate=2, mode=0","mode":0,"frame":8,"gate":2},{"vaHex":"0x004db258","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db260","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db264","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db26c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db278","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db280","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db288","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x004db290","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=17, gate=6, mode=0","mode":0,"frame":17,"gate":6},{"vaHex":"0x004db298","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00200000 (32px)","mode":129}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0b","entryStartVaHex":"0x004db224","waitVaHex":"0x004db2c4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db2a0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=18, gate=2, mode=0","mode":0,"frame":18,"gate":2},{"vaHex":"0x004db2a8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2b0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db2b4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db2bc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db2c8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2d0","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db2d8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0c -> 0x004db428","mode":193},{"vaHex":"0x004db2e0","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0b -> 0x004db390","mode":193},{"vaHex":"0x004db390","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=33, gate=2, mode=0","mode":0,"frame":33,"gate":2}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0b","entryStartVaHex":"0x004db224","waitVaHex":"0x004db3d4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db3b0","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004db3b8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004db3c0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db3c4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db3cc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db3d8","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004db3e0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004db3e8","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db3f0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004db3f8","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffe00000 (-32px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0c","entryStartVaHex":"0x004db224","waitVaHex":"0x004db274","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db250","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=8, gate=2, mode=0","mode":0,"frame":8,"gate":2},{"vaHex":"0x004db258","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db260","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db264","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db26c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db278","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x004db280","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db288","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x004db290","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=17, gate=6, mode=0","mode":0,"frame":17,"gate":6},{"vaHex":"0x004db298","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00200000 (32px)","mode":129}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0c","entryStartVaHex":"0x004db224","waitVaHex":"0x004db2c4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db2a0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=18, gate=2, mode=0","mode":0,"frame":18,"gate":2},{"vaHex":"0x004db2a8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2b0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db2b4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db2bc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db2c8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=19, gate=2, mode=0","mode":0,"frame":19,"gate":2},{"vaHex":"0x004db2d0","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004db2d8","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0c -> 0x004db428","mode":193},{"vaHex":"0x004db428","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=33, gate=2, mode=0","mode":0,"frame":33,"gate":2},{"vaHex":"0x004db430","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=34, gate=6, mode=0","mode":0,"frame":34,"gate":6}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0c","entryStartVaHex":"0x004db224","waitVaHex":"0x004db464","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db440","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db448","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004db450","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db454","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db45c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db468","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=2, mode=0","mode":0,"frame":39,"gate":2},{"vaHex":"0x004db470","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x004db478","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=33, gate=2, mode=0","mode":0,"frame":33,"gate":2},{"vaHex":"0x004db480","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=34, gate=6, mode=0","mode":0,"frame":34,"gate":6},{"vaHex":"0x004db488","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":129}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"안면백조권","familyName":"안면백조권","skillIdHex":"0x0c","entryStartVaHex":"0x004db224","waitVaHex":"0x004db4bc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db498","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004db4a0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004db4a8","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004db4ac","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db4b4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db4c0","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004db4c8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004db4d0","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":129},{"vaHex":"0x004db4d8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004db4e0","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0d","entryStartVaHex":"0x004db564","waitVaHex":"0x004db588","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db564","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db56c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db574","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db578","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db580","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0d","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5b0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5b4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0d -> 0x004db68c","mode":193},{"vaHex":"0x004db68c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004db694","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db69c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db6a4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0d","entryStartVaHex":"0x004db564","waitVaHex":"0x004db6b8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db694","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db69c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db6a4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db6a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db6b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db6bc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db6c4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db6cc","opcode":"0x03","category":"jump","summary":"jump 0x004db73c"},{"vaHex":"0x004db73c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db744","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0e","entryStartVaHex":"0x004db564","waitVaHex":"0x004db588","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db564","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db56c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db574","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db578","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db580","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0e","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5b0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5b4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0d -> 0x004db68c","mode":193},{"vaHex":"0x004db5bc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004db5c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db5cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db5d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0e","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5e8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db5c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db5cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db5d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5ec","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db5f4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0e -> 0x004db6d4","mode":193},{"vaHex":"0x004db6d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db6dc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db6e4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0e","entryStartVaHex":"0x004db564","waitVaHex":"0x004db6f8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db6d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db6dc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db6e4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db6e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db6f0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db6fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db704","opcode":"0x03","category":"jump","summary":"jump 0x004db73c"},{"vaHex":"0x004db73c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db744","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db748","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0f","entryStartVaHex":"0x004db564","waitVaHex":"0x004db588","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db564","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db56c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db574","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db578","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db580","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0f","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5b0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5b4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0d -> 0x004db68c","mode":193},{"vaHex":"0x004db5bc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004db5c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db5cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db5d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0f","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5e8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db5c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db5cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db5d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5ec","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db5f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0e -> 0x004db6d4","mode":193},{"vaHex":"0x004db5fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db604","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db60c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0f","entryStartVaHex":"0x004db564","waitVaHex":"0x004db620","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db5fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db604","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db60c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db618","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db624","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0f -> 0x004db70c","mode":193},{"vaHex":"0x004db70c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db714","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db71c","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db720","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x0f","entryStartVaHex":"0x004db564","waitVaHex":"0x004db730","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db70c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db714","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db71c","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db720","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db728","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db734","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db73c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db744","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db748","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x10","entryStartVaHex":"0x004db564","waitVaHex":"0x004db588","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db564","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db56c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db574","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db578","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db580","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x10","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5b0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db58c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db594","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db59c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5a8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5b4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0d -> 0x004db68c","mode":193},{"vaHex":"0x004db5bc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004db5c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db5cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db5d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x10","entryStartVaHex":"0x004db564","waitVaHex":"0x004db5e8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db5c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db5cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db5d4","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db5d8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db5e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db5ec","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db5f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0e -> 0x004db6d4","mode":193},{"vaHex":"0x004db5fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db604","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db60c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x10","entryStartVaHex":"0x004db564","waitVaHex":"0x004db620","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db5fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db604","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db60c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db610","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db618","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db624","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0f -> 0x004db70c","mode":193},{"vaHex":"0x004db62c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db634","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db63c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db640","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x10","entryStartVaHex":"0x004db564","waitVaHex":"0x004db650","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db62c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db634","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db63c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db640","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db648","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db654","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db65c","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=4, selector=2, stepDivisor=4: one target-side edge placement; side depends on actor kind."},{"vaHex":"0x004db660","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db668","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=110, bytes=bd 6e 00 00","helperId":110},{"vaHex":"0x004db66c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"선렬각","familyName":"선렬각","skillIdHex":"0x10","entryStartVaHex":"0x004db564","waitVaHex":"0x004db680","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db660","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db668","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=110, bytes=bd 6e 00 00","helperId":110},{"vaHex":"0x004db66c","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004db670","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db678","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db684","opcode":"0x03","category":"jump","summary":"jump 0x004db73c"},{"vaHex":"0x004db73c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db744","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db748","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"열화폭염권","familyName":"열화폭염권","skillIdHex":"0x11","entryStartVaHex":"0x004db784","waitVaHex":"0x004db808","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db7ec","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 07; WLK id candidate 07","wlkNo":7},{"vaHex":"0x004db7f0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=55, bytes=bd 37 00 00","helperId":55},{"vaHex":"0x004db7f4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004db7f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db800","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db80c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=6, mode=0","mode":0,"frame":23,"gate":6},{"vaHex":"0x004db814","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db81c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"열화폭염권","familyName":"열화폭염권","skillIdHex":"0x12","entryStartVaHex":"0x004db784","waitVaHex":"0x004db808","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db7ec","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 07; WLK id candidate 07","wlkNo":7},{"vaHex":"0x004db7f0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=55, bytes=bd 37 00 00","helperId":55},{"vaHex":"0x004db7f4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004db7f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db800","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db80c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=6, mode=0","mode":0,"frame":23,"gate":6},{"vaHex":"0x004db814","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db81c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"열화폭염권","familyName":"열화폭염권","skillIdHex":"0x13","entryStartVaHex":"0x004db784","waitVaHex":"0x004db808","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db7ec","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 07; WLK id candidate 07","wlkNo":7},{"vaHex":"0x004db7f0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=55, bytes=bd 37 00 00","helperId":55},{"vaHex":"0x004db7f4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004db7f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db800","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db80c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=6, mode=0","mode":0,"frame":23,"gate":6},{"vaHex":"0x004db814","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db81c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"열화폭염권","familyName":"열화폭염권","skillIdHex":"0x14","entryStartVaHex":"0x004db784","waitVaHex":"0x004db808","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db7ec","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 07; WLK id candidate 07","wlkNo":7},{"vaHex":"0x004db7f0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=55, bytes=bd 37 00 00","helperId":55},{"vaHex":"0x004db7f4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004db7f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db800","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db80c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=6, mode=0","mode":0,"frame":23,"gate":6},{"vaHex":"0x004db814","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db81c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x15","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8c0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db89c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db8a4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8ac","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8c4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=3, target=0x004db8a4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db94c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db954","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db95c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x16","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8c0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db89c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db8a4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8ac","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8c4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=3, target=0x004db8a4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x16","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8f0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db94c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db954","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db95c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db960","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x17","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8c0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db89c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db8a4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8ac","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8c4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=3, target=0x004db8a4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x17","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8f0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db8fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db904","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db908","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db910","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x17","entryStartVaHex":"0x004db828","waitVaHex":"0x004db918","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db8fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db904","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db908","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db910","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db91c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x17 -> 0x004db94c","mode":193},{"vaHex":"0x004db94c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db954","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db95c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db960","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x18","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8c0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db89c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db8a4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8ac","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8c4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=3, target=0x004db8a4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x18","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8f0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db8fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db904","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db908","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db910","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x18","entryStartVaHex":"0x004db828","waitVaHex":"0x004db918","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db8fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db904","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db908","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db910","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db91c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004db94c","mode":193},{"vaHex":"0x004db924","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db92c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상승룡파","familyName":"암각·영상승룡파","skillIdHex":"0x18","entryStartVaHex":"0x004db828","waitVaHex":"0x004db940","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db91c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004db94c","mode":193},{"vaHex":"0x004db924","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db92c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db944","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=5, target=0x004db924; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db94c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db954","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db95c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db960","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1c","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb30","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004dbad8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004dbae0","opcode":"0xc2","category":"sound","summary":"WLK id 35 (normal id 35, alt id 35, mode=1)","mode":1,"normalWlkNo":35,"altWlkNo":35,"wlkNo":35},{"vaHex":"0x004dbae4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1c -> 0x004dbb20","mode":193},{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1d","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb18","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004dbae4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004dbb20","mode":193},{"vaHex":"0x004dbaec","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1f -> 0x004dbb14","mode":193},{"vaHex":"0x004dbaf4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1e -> 0x004dbb08","mode":193},{"vaHex":"0x004dbafc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=102, bytes=bd 66 00 00","helperId":102},{"vaHex":"0x004dbb00","opcode":"0x03","category":"jump","summary":"jump 0x004dbb18"}],"following":[{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004dbb30","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1d","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb30","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004dbafc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=102, bytes=bd 66 00 00","helperId":102},{"vaHex":"0x004dbb00","opcode":"0x03","category":"jump","summary":"jump 0x004dbb18"},{"vaHex":"0x004dbb18","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1e","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb18","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004dbae4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004dbb20","mode":193},{"vaHex":"0x004dbaec","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1f -> 0x004dbb14","mode":193},{"vaHex":"0x004dbaf4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1e -> 0x004dbb08","mode":193},{"vaHex":"0x004dbb08","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=103, bytes=bd 67 00 00","helperId":103},{"vaHex":"0x004dbb0c","opcode":"0x03","category":"jump","summary":"jump 0x004dbb18"}],"following":[{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004dbb30","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1e","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb30","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004dbb08","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=103, bytes=bd 67 00 00","helperId":103},{"vaHex":"0x004dbb0c","opcode":"0x03","category":"jump","summary":"jump 0x004dbb18"},{"vaHex":"0x004dbb18","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1f","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb18","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004dbad8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x004dbae0","opcode":"0xc2","category":"sound","summary":"WLK id 35 (normal id 35, alt id 35, mode=1)","mode":1,"normalWlkNo":35,"altWlkNo":35,"wlkNo":35},{"vaHex":"0x004dbae4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x004dbb20","mode":193},{"vaHex":"0x004dbaec","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1f -> 0x004dbb14","mode":193},{"vaHex":"0x004dbb14","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=104, bytes=bd 68 00 00","helperId":104}],"following":[{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004dbb30","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"고양이달래기","familyName":"고양이달래기","skillIdHex":"0x1f","entryStartVaHex":"0x004dbad0","waitVaHex":"0x004dbb30","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004dbaec","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1f -> 0x004dbb14","mode":193},{"vaHex":"0x004dbb14","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=104, bytes=bd 68 00 00","helperId":104},{"vaHex":"0x004dbb18","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004dbb20","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbb28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbb34","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbb3c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"유미쌍조","familyName":"유미쌍조","skillIdHex":"0x20","entryStartVaHex":"0x004dbb54","waitVaHex":"0x004dbba8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbb84","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004dbb8c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dbb94","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004dbb98","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbba0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbbac","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004dbbb4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dbbbc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004dbbc4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dbbcc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffe00000 (-32px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"유미쌍조","familyName":"유미쌍조","skillIdHex":"0x21","entryStartVaHex":"0x004dbb54","waitVaHex":"0x004dbc20","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbbfc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004dbc04","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dbc0c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004dbc10","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbc18","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbc24","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004dbc2c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dbc34","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":129},{"vaHex":"0x004dbc3c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dbc44","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"유미쌍조","familyName":"유미쌍조","skillIdHex":"0x22","entryStartVaHex":"0x004dbb54","waitVaHex":"0x004dbc20","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbbfc","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004dbc04","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dbc0c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004dbc10","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbc18","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbc24","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004dbc2c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dbc34","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":129},{"vaHex":"0x004dbc3c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dbc44","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"유미쌍조","familyName":"유미쌍조","skillIdHex":"0x23","entryStartVaHex":"0x004dbb54","waitVaHex":"0x004dbd38","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbd14","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00080000 (8px)","mode":129},{"vaHex":"0x004dbd1c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dbd24","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004dbd28","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbd30","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbd3c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00080000 (8px)","mode":129},{"vaHex":"0x004dbd44","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dbd4c","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffd80000 (-40px)","mode":129},{"vaHex":"0x004dbd54","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dbd5c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffd80000 (-40px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"대폭진","familyName":"대폭진","skillIdHex":"0x24","entryStartVaHex":"0x004dbde4","waitVaHex":"0x004dbe84","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbe64","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=58, bytes=bd 3a 00 00","helperId":58},{"vaHex":"0x004dbe68","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=4, mode=0","mode":0,"frame":32,"gate":4},{"vaHex":"0x004dbe70","opcode":"0xc2","category":"sound","summary":"WLK id 29 (normal id 29, alt id 29, mode=1)","mode":1,"normalWlkNo":29,"altWlkNo":29,"wlkNo":29},{"vaHex":"0x004dbe74","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbe7c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbe88","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=8, mode=0","mode":0,"frame":32,"gate":8},{"vaHex":"0x004dbe90","opcode":"0x03","category":"jump","summary":"jump 0x004dbf2c"},{"vaHex":"0x004dbf2c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbf34","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"대폭진","familyName":"대폭진","skillIdHex":"0x25","entryStartVaHex":"0x004dbde4","waitVaHex":"0x004dbeb8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbe98","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=59, bytes=bd 3b 00 00","helperId":59},{"vaHex":"0x004dbe9c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=4, mode=0","mode":0,"frame":32,"gate":4},{"vaHex":"0x004dbea4","opcode":"0xc2","category":"sound","summary":"WLK id 29 (normal id 29, alt id 29, mode=1)","mode":1,"normalWlkNo":29,"altWlkNo":29,"wlkNo":29},{"vaHex":"0x004dbea8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbeb0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbebc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=16, mode=0","mode":0,"frame":32,"gate":16},{"vaHex":"0x004dbec4","opcode":"0x03","category":"jump","summary":"jump 0x004dbf2c"},{"vaHex":"0x004dbf2c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbf34","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"대폭진","familyName":"대폭진","skillIdHex":"0x26","entryStartVaHex":"0x004dbde4","waitVaHex":"0x004dbeec","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbecc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=60, bytes=bd 3c 00 00","helperId":60},{"vaHex":"0x004dbed0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=4, mode=0","mode":0,"frame":32,"gate":4},{"vaHex":"0x004dbed8","opcode":"0xc2","category":"sound","summary":"WLK id 29 (normal id 29, alt id 29, mode=1)","mode":1,"normalWlkNo":29,"altWlkNo":29,"wlkNo":29},{"vaHex":"0x004dbedc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbee4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbef0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=24, mode=0","mode":0,"frame":32,"gate":24},{"vaHex":"0x004dbef8","opcode":"0x03","category":"jump","summary":"jump 0x004dbf2c"},{"vaHex":"0x004dbf2c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbf34","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"대폭진","familyName":"대폭진","skillIdHex":"0x27","entryStartVaHex":"0x004dbde4","waitVaHex":"0x004dbf20","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dbf00","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=11, bytes=bd 0b 00 00","helperId":11},{"vaHex":"0x004dbf04","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=4, mode=0","mode":0,"frame":32,"gate":4},{"vaHex":"0x004dbf0c","opcode":"0xc2","category":"sound","summary":"WLK id 29 (normal id 29, alt id 29, mode=1)","mode":1,"normalWlkNo":29,"altWlkNo":29,"wlkNo":29},{"vaHex":"0x004dbf10","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dbf18","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dbf24","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=32, mode=0","mode":0,"frame":32,"gate":32},{"vaHex":"0x004dbf2c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dbf34","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상뢰화","familyName":"암각·영상뢰화","skillIdHex":"0x28","entryStartVaHex":"0x004dbf64","waitVaHex":"0x004dc194","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc174","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dc17c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=73, bytes=bd 49 00 00","helperId":73},{"vaHex":"0x004dc180","opcode":"0xc2","category":"sound","summary":"WLK id 09 (normal id 09, alt id 09, mode=1)","mode":1,"normalWlkNo":9,"altWlkNo":9,"wlkNo":9},{"vaHex":"0x004dc184","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc18c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc198","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00100000 (16px)","mode":129},{"vaHex":"0x004dc1a0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dc1a8","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffe00000 (-32px)","mode":129},{"vaHex":"0x004dc1b0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dc1b8","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffe00000 (-32px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상뢰화","familyName":"암각·영상뢰화","skillIdHex":"0x29","entryStartVaHex":"0x004dbf64","waitVaHex":"0x004dc220","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc200","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dc208","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=74, bytes=bd 4a 00 00","helperId":74},{"vaHex":"0x004dc20c","opcode":"0xc2","category":"sound","summary":"WLK id 09 (normal id 09, alt id 09, mode=1)","mode":1,"normalWlkNo":9,"altWlkNo":9,"wlkNo":9},{"vaHex":"0x004dc210","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc218","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc224","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004dc22c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dc234","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":129},{"vaHex":"0x004dc23c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dc244","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상뢰화","familyName":"암각·영상뢰화","skillIdHex":"0x2a","entryStartVaHex":"0x004dbf64","waitVaHex":"0x004dc220","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc200","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dc208","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=74, bytes=bd 4a 00 00","helperId":74},{"vaHex":"0x004dc20c","opcode":"0xc2","category":"sound","summary":"WLK id 09 (normal id 09, alt id 09, mode=1)","mode":1,"normalWlkNo":9,"altWlkNo":9,"wlkNo":9},{"vaHex":"0x004dc210","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc218","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc224","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x000c0000 (12px)","mode":129},{"vaHex":"0x004dc22c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dc234","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":129},{"vaHex":"0x004dc23c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dc244","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffdc0000 (-36px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"암각·영상뢰화","familyName":"암각·영상뢰화","skillIdHex":"0x2b","entryStartVaHex":"0x004dbf64","waitVaHex":"0x004dc0d0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc0b0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dc0b8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=75, bytes=bd 4b 00 00","helperId":75},{"vaHex":"0x004dc0bc","opcode":"0xc2","category":"sound","summary":"WLK id 09 (normal id 09, alt id 09, mode=1)","mode":1,"normalWlkNo":9,"altWlkNo":9,"wlkNo":9},{"vaHex":"0x004dc0c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc0c8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc0d4","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00080000 (8px)","mode":129},{"vaHex":"0x004dc0dc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dc0e4","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffd80000 (-40px)","mode":129},{"vaHex":"0x004dc0ec","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dc0f4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffd80000 (-40px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"기공회복","familyName":"회복/방어 특수기","skillIdHex":"0x31","entryStartVaHex":"0x004dc41c","waitVaHex":"0x004dc48c","opcode":"0xc1","bytes":"c1 01 00 00 02 00 00 00","mode":1,"maskHex":"0x00000002","semanticClass":"inverse-actor-flag-barrier","interpretation":"mode=1 actor flag barrier. 린샹 회복/지원 계열에서 확인되며, 대상/지원 display 상태가 특정 mask와 반대로 정리될 때까지 기다린다.","previous":[{"vaHex":"0x004dc45c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=32, bytes=bd 20 00 00","helperId":32},{"vaHex":"0x004dc460","opcode":"0x03","category":"jump","summary":"jump 0x004dc478"},{"vaHex":"0x004dc478","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 0a; WLK id candidate 10","wlkNo":10},{"vaHex":"0x004dc47c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004dc484","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x14, frame=3, field +0x28, mode=0x80","mode":128,"frame":3,"gate":1}],"following":[{"vaHex":"0x004dc494","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"기공독치료","familyName":"회복/방어 특수기","skillIdHex":"0x32","entryStartVaHex":"0x004dc41c","waitVaHex":"0x004dc48c","opcode":"0xc1","bytes":"c1 01 00 00 02 00 00 00","mode":1,"maskHex":"0x00000002","semanticClass":"inverse-actor-flag-barrier","interpretation":"mode=1 actor flag barrier. 린샹 회복/지원 계열에서 확인되며, 대상/지원 display 상태가 특정 mask와 반대로 정리될 때까지 기다린다.","previous":[{"vaHex":"0x004dc468","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=33, bytes=bd 21 00 00","helperId":33},{"vaHex":"0x004dc46c","opcode":"0x03","category":"jump","summary":"jump 0x004dc478"},{"vaHex":"0x004dc478","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 0a; WLK id candidate 10","wlkNo":10},{"vaHex":"0x004dc47c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004dc484","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x14, frame=3, field +0x28, mode=0x80","mode":128,"frame":3,"gate":1}],"following":[{"vaHex":"0x004dc494","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"기공대회복","familyName":"회복/방어 특수기","skillIdHex":"0x33","entryStartVaHex":"0x004dc41c","waitVaHex":"0x004dc48c","opcode":"0xc1","bytes":"c1 01 00 00 02 00 00 00","mode":1,"maskHex":"0x00000002","semanticClass":"inverse-actor-flag-barrier","interpretation":"mode=1 actor flag barrier. 린샹 회복/지원 계열에서 확인되며, 대상/지원 display 상태가 특정 mask와 반대로 정리될 때까지 기다린다.","previous":[{"vaHex":"0x004dc44c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x33 -> 0x004dc474","mode":193},{"vaHex":"0x004dc474","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=34, bytes=bd 22 00 00","helperId":34},{"vaHex":"0x004dc478","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 0a; WLK id candidate 10","wlkNo":10},{"vaHex":"0x004dc47c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004dc484","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x14, frame=3, field +0x28, mode=0x80","mode":128,"frame":3,"gate":1}],"following":[{"vaHex":"0x004dc494","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"수경","familyName":"회복/방어 특수기","skillIdHex":"0x34","entryStartVaHex":"0x004dc41c","waitVaHex":"0x004dc48c","opcode":"0xc1","bytes":"c1 01 00 00 02 00 00 00","mode":1,"maskHex":"0x00000002","semanticClass":"inverse-actor-flag-barrier","interpretation":"mode=1 actor flag barrier. 린샹 회복/지원 계열에서 확인되며, 대상/지원 display 상태가 특정 mask와 반대로 정리될 때까지 기다린다.","previous":[{"vaHex":"0x004dc45c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=32, bytes=bd 20 00 00","helperId":32},{"vaHex":"0x004dc460","opcode":"0x03","category":"jump","summary":"jump 0x004dc478"},{"vaHex":"0x004dc478","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 0a; WLK id candidate 10","wlkNo":10},{"vaHex":"0x004dc47c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004dc484","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x14, frame=3, field +0x28, mode=0x80","mode":128,"frame":3,"gate":1}],"following":[{"vaHex":"0x004dc494","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"대타격","familyName":"대타격","skillIdHex":"0x05","entryStartVaHex":"0x00524874","waitVaHex":"0x005249a8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524988","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x00524990","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=15, bytes=bd 0f 00 00","helperId":15},{"vaHex":"0x00524994","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524998","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005249a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005249ac","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=6, mode=0","mode":0,"frame":22,"gate":6},{"vaHex":"0x005249b4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005249bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005249c0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"대타격","familyName":"대타격","skillIdHex":"0x06","entryStartVaHex":"0x00524874","waitVaHex":"0x005249a8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524988","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x00524990","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=15, bytes=bd 0f 00 00","helperId":15},{"vaHex":"0x00524994","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524998","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005249a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005249ac","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=6, mode=0","mode":0,"frame":22,"gate":6},{"vaHex":"0x005249b4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005249bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005249c0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"대타격","familyName":"대타격","skillIdHex":"0x07","entryStartVaHex":"0x00524874","waitVaHex":"0x005249a8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524988","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x00524990","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=15, bytes=bd 0f 00 00","helperId":15},{"vaHex":"0x00524994","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524998","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005249a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005249ac","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=6, mode=0","mode":0,"frame":22,"gate":6},{"vaHex":"0x005249b4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005249bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005249c0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"대타격","familyName":"대타격","skillIdHex":"0x08","entryStartVaHex":"0x00524874","waitVaHex":"0x005249a8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524988","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x00524990","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=15, bytes=bd 0f 00 00","helperId":15},{"vaHex":"0x00524994","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524998","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005249a0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005249ac","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=6, mode=0","mode":0,"frame":22,"gate":6},{"vaHex":"0x005249b4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005249bc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005249c0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x09","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a34","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x005249e8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0b -> 0x00524a14","mode":193},{"vaHex":"0x005249f0","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x0a -> 0x00524a04","mode":193},{"vaHex":"0x005249f8","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=1, selector=1, stepDivisor=20: target-relative center/size-adjusted placement."},{"vaHex":"0x005249fc","opcode":"0x03","category":"jump","summary":"jump 0x00524a2c"},{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1}],"following":[{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00524a50","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x09","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a50","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1},{"vaHex":"0x00524a34","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524a5c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524a60","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x0a","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a34","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x005249f0","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0a -> 0x00524a04","mode":193},{"vaHex":"0x00524a04","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=1, selector=1, stepDivisor=16: target-relative center/size-adjusted placement."},{"vaHex":"0x00524a08","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=29, bytes=bd 1d 00 00","helperId":29},{"vaHex":"0x00524a0c","opcode":"0x03","category":"jump","summary":"jump 0x00524a2c"},{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1}],"following":[{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00524a50","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x0a","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a50","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1},{"vaHex":"0x00524a34","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524a5c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524a60","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x0b","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a34","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x005249e8","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0b -> 0x00524a14","mode":193},{"vaHex":"0x00524a14","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=1, selector=1, stepDivisor=12: target-relative center/size-adjusted placement."},{"vaHex":"0x00524a18","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=30, bytes=bd 1e 00 00","helperId":30},{"vaHex":"0x00524a1c","opcode":"0x03","category":"jump","summary":"jump 0x00524a2c"},{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1}],"following":[{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00524a50","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x0b","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a50","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1},{"vaHex":"0x00524a34","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524a5c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524a60","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x0c","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a34","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x005249dc","opcode":"0xc2","category":"sound","summary":"WLK id 24 (normal id 24, alt id 14, mode=1)","mode":1,"normalWlkNo":24,"altWlkNo":14,"wlkNo":24},{"vaHex":"0x005249e0","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x0c -> 0x00524a24","mode":193},{"vaHex":"0x00524a24","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=1, selector=2, stepDivisor=8: one target-side edge placement; side depends on actor kind."},{"vaHex":"0x00524a28","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=31, bytes=bd 1f 00 00","helperId":31},{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1}],"following":[{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00524a50","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"쾌진격","familyName":"쾌진격","skillIdHex":"0x0c","entryStartVaHex":"0x005249cc","waitVaHex":"0x00524a50","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00524a2c","opcode":"0x12","category":"frame","summary":"direct sprite/frame selector write sprite=0x17, frame=9, field +0x28, mode=0x80","mode":128,"frame":9,"gate":1},{"vaHex":"0x00524a34","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x00524a3c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524a40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524a48","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524a54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524a5c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524a60","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·목단미인","familyName":"비검·목단미인","skillIdHex":"0x0d","entryStartVaHex":"0x00524a6c","waitVaHex":"0x00524bd4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524bb4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524bbc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00524bc0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524bc4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524bcc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524bd8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=6, mode=0","mode":0,"frame":2,"gate":6},{"vaHex":"0x00524be0","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524be4","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·목단미인","familyName":"비검·목단미인","skillIdHex":"0x0e","entryStartVaHex":"0x00524a6c","waitVaHex":"0x00524bd4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524bb4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524bbc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00524bc0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524bc4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524bcc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524bd8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=6, mode=0","mode":0,"frame":2,"gate":6},{"vaHex":"0x00524be0","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524be4","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·목단미인","familyName":"비검·목단미인","skillIdHex":"0x0f","entryStartVaHex":"0x00524a6c","waitVaHex":"0x00524bd4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524bb4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524bbc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00524bc0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524bc4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524bcc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524bd8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=6, mode=0","mode":0,"frame":2,"gate":6},{"vaHex":"0x00524be0","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524be4","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·목단미인","familyName":"비검·목단미인","skillIdHex":"0x10","entryStartVaHex":"0x00524a6c","waitVaHex":"0x00524b94","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524b74","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524b7c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00524b80","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524b84","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524b8c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524b98","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=6, mode=0","mode":0,"frame":2,"gate":6},{"vaHex":"0x00524ba0","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524ba4","opcode":"0x03","category":"jump","summary":"jump 0x00524be4"},{"vaHex":"0x00524be4","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x14","entryStartVaHex":"0x0052501c","waitVaHex":"0x005250c8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x0052505c","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00525060","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00525064","opcode":"0x03","category":"jump","summary":"jump 0x005250b8"},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005250cc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x005250d4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005250dc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x15","entryStartVaHex":"0x0052501c","waitVaHex":"0x00525070","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x0052503c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x00525044","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x005250a4","mode":193},{"vaHex":"0x0052504c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x00525088","mode":193},{"vaHex":"0x00525054","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x15 -> 0x0052506c","mode":193},{"vaHex":"0x0052506c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=105, bytes=bd 69 00 00","helperId":105}],"following":[{"vaHex":"0x00525078","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x0052507c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00525080","opcode":"0x03","category":"jump","summary":"jump 0x005250b8"},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x15","entryStartVaHex":"0x0052501c","waitVaHex":"0x005250c8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525078","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x0052507c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00525080","opcode":"0x03","category":"jump","summary":"jump 0x005250b8"},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005250cc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x005250d4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005250dc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x16","entryStartVaHex":"0x0052501c","waitVaHex":"0x0052508c","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x00525034","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x0052503c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x00525044","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x005250a4","mode":193},{"vaHex":"0x0052504c","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x16 -> 0x00525088","mode":193},{"vaHex":"0x00525088","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=106, bytes=bd 6a 00 00","helperId":106}],"following":[{"vaHex":"0x00525094","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00525098","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x0052509c","opcode":"0x03","category":"jump","summary":"jump 0x005250b8"},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x16","entryStartVaHex":"0x0052501c","waitVaHex":"0x005250c8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525094","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00525098","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x0052509c","opcode":"0x03","category":"jump","summary":"jump 0x005250b8"},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005250cc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x005250d4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005250dc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x17","entryStartVaHex":"0x0052501c","waitVaHex":"0x005250a8","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x0052502c","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x00525034","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x0052503c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x00525044","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x17 -> 0x005250a4","mode":193},{"vaHex":"0x005250a4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=107, bytes=bd 6b 00 00","helperId":107}],"following":[{"vaHex":"0x005250b0","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x005250b4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x005250c8","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"백인일섬","familyName":"백인일섬","skillIdHex":"0x17","entryStartVaHex":"0x0052501c","waitVaHex":"0x005250c8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x005250a8","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x005250b0","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x005250b4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x005250b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005250c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005250cc","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x005250d4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005250dc","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x18","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525244","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525224","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 10; WLK id candidate 16","wlkNo":16},{"vaHex":"0x00525228","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052522c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525234","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052523c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00525264","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x18","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525264","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525244","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x005252e0","opcode":"0x4b","category":"clear-display-list","summary":"clear/free display list slot=2 mask=0x0008","maskHex":"0x0008"},{"vaHex":"0x005252e4","opcode":"0x12","category":"write","summary":"or display/actor field +0x00, imm=0x10000000 (4096px)","mode":135},{"vaHex":"0x005252ec","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005252f0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=16, mode=0","mode":0,"frame":41,"gate":16}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x19","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525244","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525224","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 10; WLK id candidate 16","wlkNo":16},{"vaHex":"0x00525228","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052522c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525234","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052523c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00525264","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x19","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525264","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525244","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x00525270","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525274","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x0052527c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525284","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x19","entryStartVaHex":"0x005250e8","waitVaHex":"0x0052528c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x00525270","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525274","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x0052527c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525284","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525290","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x19 -> 0x005252e0","mode":193},{"vaHex":"0x005252e0","opcode":"0x4b","category":"clear-display-list","summary":"clear/free display list slot=2 mask=0x0008","maskHex":"0x0008"},{"vaHex":"0x005252e4","opcode":"0x12","category":"write","summary":"or display/actor field +0x00, imm=0x10000000 (4096px)","mode":135},{"vaHex":"0x005252ec","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005252f0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=16, mode=0","mode":0,"frame":41,"gate":16}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1a","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525244","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525224","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 10; WLK id candidate 16","wlkNo":16},{"vaHex":"0x00525228","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052522c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525234","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052523c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00525264","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1a","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525264","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525244","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x00525270","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525274","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x0052527c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525284","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1a","entryStartVaHex":"0x005250e8","waitVaHex":"0x0052528c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x00525270","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525274","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x0052527c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525284","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525290","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x005252e0","mode":193},{"vaHex":"0x00525298","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052529c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x005252a4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005252ac","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1a","entryStartVaHex":"0x005250e8","waitVaHex":"0x005252b4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525290","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x005252e0","mode":193},{"vaHex":"0x00525298","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052529c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x005252a4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005252ac","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005252b8","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1a -> 0x005252e0","mode":193},{"vaHex":"0x005252e0","opcode":"0x4b","category":"clear-display-list","summary":"clear/free display list slot=2 mask=0x0008","maskHex":"0x0008"},{"vaHex":"0x005252e4","opcode":"0x12","category":"write","summary":"or display/actor field +0x00, imm=0x10000000 (4096px)","mode":135},{"vaHex":"0x005252ec","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005252f0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=16, mode=0","mode":0,"frame":41,"gate":16}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1b","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525244","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525224","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 10; WLK id candidate 16","wlkNo":16},{"vaHex":"0x00525228","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052522c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525234","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052523c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x00525264","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1b","entryStartVaHex":"0x005250e8","waitVaHex":"0x00525264","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525244","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x00525248","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052524c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x00525254","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052525c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x00525270","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525274","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x0052527c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525284","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1b","entryStartVaHex":"0x005250e8","waitVaHex":"0x0052528c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525268","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x18 -> 0x005252e0","mode":193},{"vaHex":"0x00525270","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525274","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x0052527c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525284","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525290","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x005252e0","mode":193},{"vaHex":"0x00525298","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052529c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x005252a4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005252ac","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1b","entryStartVaHex":"0x005250e8","waitVaHex":"0x005252b4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00525290","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x19 -> 0x005252e0","mode":193},{"vaHex":"0x00525298","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x0052529c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x005252a4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005252ac","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005252b8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1a -> 0x005252e0","mode":193},{"vaHex":"0x005252c0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x005252c4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x005252cc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005252d4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"인법·분신술","familyName":"인법·분신술","skillIdHex":"0x1b","entryStartVaHex":"0x005250e8","waitVaHex":"0x005252dc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x005252b8","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1a -> 0x005252e0","mode":193},{"vaHex":"0x005252c0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x005252c4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=8, mode=0","mode":0,"frame":41,"gate":8},{"vaHex":"0x005252cc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005252d4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005252e0","opcode":"0x4b","category":"clear-display-list","summary":"clear/free display list slot=2 mask=0x0008","maskHex":"0x0008"},{"vaHex":"0x005252e4","opcode":"0x12","category":"write","summary":"or display/actor field +0x00, imm=0x10000000 (4096px)","mode":135},{"vaHex":"0x005252ec","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x005252f0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=16, mode=0","mode":0,"frame":41,"gate":16},{"vaHex":"0x005252f8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=40, gate=4, mode=0","mode":0,"frame":40,"gate":4}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1c","entryStartVaHex":"0x00525544","waitVaHex":"0x00525624","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x00525544","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x00525548","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1c -> 0x0052561c","mode":193},{"vaHex":"0x0052561c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2}],"following":[{"vaHex":"0x0052562c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x00525634","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x0052563c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=13, bytes=bd 0d 00 00","helperId":13},{"vaHex":"0x00525640","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525644","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1c","entryStartVaHex":"0x00525544","waitVaHex":"0x00525654","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00525634","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x0052563c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=13, bytes=bd 0d 00 00","helperId":13},{"vaHex":"0x00525640","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525644","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052564c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525658","opcode":"0x03","category":"jump","summary":"jump 0x00525714"},{"vaHex":"0x00525714","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052571c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1d","entryStartVaHex":"0x00525544","waitVaHex":"0x00525660","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x00525544","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 11; WLK id candidate 17","wlkNo":17},{"vaHex":"0x00525548","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1c -> 0x0052561c","mode":193},{"vaHex":"0x00525550","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=21, gate=2, mode=0","mode":0,"frame":21,"gate":2},{"vaHex":"0x00525558","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=4, mode=0","mode":0,"frame":22,"gate":4},{"vaHex":"0x00525560","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1d -> 0x00525660","mode":193}],"following":[{"vaHex":"0x00525668","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x00525670","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=14, bytes=bd 0e 00 00","helperId":14},{"vaHex":"0x00525674","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=2, mode=0","mode":0,"frame":17,"gate":2},{"vaHex":"0x0052567c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=46, bytes=bd 2e 00 00","helperId":46},{"vaHex":"0x00525680","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1d","entryStartVaHex":"0x00525544","waitVaHex":"0x00525694","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00525674","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=2, mode=0","mode":0,"frame":17,"gate":2},{"vaHex":"0x0052567c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=46, bytes=bd 2e 00 00","helperId":46},{"vaHex":"0x00525680","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00525684","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x0052568c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525698","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=4, mode=0","mode":0,"frame":17,"gate":4},{"vaHex":"0x005256a0","opcode":"0x03","category":"jump","summary":"jump 0x00525714"},{"vaHex":"0x00525714","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052571c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1e","entryStartVaHex":"0x00525544","waitVaHex":"0x005256a8","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x00525560","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x1d -> 0x00525660","mode":193},{"vaHex":"0x00525568","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x00525570","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=4, mode=0","mode":0,"frame":17,"gate":4},{"vaHex":"0x00525578","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=21, gate=1, mode=0","mode":0,"frame":21,"gate":1},{"vaHex":"0x00525580","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x1e -> 0x005256a8","mode":193}],"following":[{"vaHex":"0x005256b0","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff80000 (-8px)","mode":129},{"vaHex":"0x005256b8","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x005256c0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x005256c8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=24, gate=6, mode=0","mode":0,"frame":24,"gate":6},{"vaHex":"0x005256d0","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff80000 (-8px)","mode":130}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1e","entryStartVaHex":"0x00525544","waitVaHex":"0x00525708","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x005256e8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=15, bytes=bd 0f 00 00","helperId":15},{"vaHex":"0x005256ec","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x005256f4","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x005256f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525700","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x0052570c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=6, mode=0","mode":0,"frame":22,"gate":6},{"vaHex":"0x00525714","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052571c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1f","entryStartVaHex":"0x00525544","waitVaHex":"0x005255b0","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x00525588","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=21, gate=1, mode=0","mode":0,"frame":21,"gate":1},{"vaHex":"0x00525590","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=4, mode=0","mode":0,"frame":22,"gate":4},{"vaHex":"0x00525598","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x005255a0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=4, mode=0","mode":0,"frame":17,"gate":4},{"vaHex":"0x005255a8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=2, mode=0","mode":0,"frame":17,"gate":2}],"following":[{"vaHex":"0x005255b8","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x005255c0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x005255c8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=27, gate=2, mode=0","mode":0,"frame":27,"gate":2},{"vaHex":"0x005255d0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=28, gate=2, mode=0","mode":0,"frame":28,"gate":2},{"vaHex":"0x005255d8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=29, gate=2, mode=0","mode":0,"frame":29,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"비검·시공단","familyName":"비검·시공단","skillIdHex":"0x1f","entryStartVaHex":"0x00525544","waitVaHex":"0x00525610","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x005255f0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005255f8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x005255fc","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00525600","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525614","opcode":"0x03","category":"jump","summary":"jump 0x00525714"},{"vaHex":"0x00525714","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052571c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"정권","familyName":"display-table fallback","skillIdHex":"0x01","entryStartVaHex":"0x004d6398","waitVaHex":"0x004d63bc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d6398","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004d63a0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004d63a8","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d63ac","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d63b4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d63c0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d63c8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"돌려차기","familyName":"display-table fallback","skillIdHex":"0x02","entryStartVaHex":"0x004d63d4","waitVaHex":"0x004d640c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d63e8","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=10, gate=4, mode=0","mode":0,"frame":10,"gate":4},{"vaHex":"0x004d63f0","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004d63f8","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004d63fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6404","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6410","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d6418","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d641c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"던지기","familyName":"display-table fallback","skillIdHex":"0x03","entryStartVaHex":"0x004d6428","waitVaHex":"0x004d6450","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d642c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=51, gate=2, mode=0","mode":0,"frame":51,"gate":2},{"vaHex":"0x004d6434","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=52, gate=2, mode=0","mode":0,"frame":52,"gate":2},{"vaHex":"0x004d643c","opcode":"0xc2","category":"sound","summary":"WLK id 18 (normal id 18, alt id 14, mode=1)","mode":1,"normalWlkNo":18,"altWlkNo":14,"wlkNo":18},{"vaHex":"0x004d6440","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6448","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6454","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d645c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d6460","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"다리후리기","familyName":"display-table fallback","skillIdHex":"0x04","entryStartVaHex":"0x004d646c","waitVaHex":"0x004d6490","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d646c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=51, gate=2, mode=0","mode":0,"frame":51,"gate":2},{"vaHex":"0x004d6474","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=52, gate=2, mode=0","mode":0,"frame":52,"gate":2},{"vaHex":"0x004d647c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004d6480","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d6488","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d6494","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d649c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x33","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d744c","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d73c8","opcode":"0x12","category":"write","summary":"set display/actor field +0x78, imm=0x00004000 (0.25px)","mode":192},{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0}],"following":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x33","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7454","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0},{"vaHex":"0x004d744c","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"}],"following":[{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7474","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x33","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7474","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7478","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=1, mode=0","mode":0,"frame":0,"gate":1},{"vaHex":"0x004d7480","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7484","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x34","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d744c","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d73c8","opcode":"0x12","category":"write","summary":"set display/actor field +0x78, imm=0x00004000 (0.25px)","mode":192},{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0}],"following":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x34","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7454","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0},{"vaHex":"0x004d744c","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"}],"following":[{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7474","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x34","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7474","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7478","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=1, mode=0","mode":0,"frame":0,"gate":1},{"vaHex":"0x004d7480","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7484","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x35","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d744c","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d73c8","opcode":"0x12","category":"write","summary":"set display/actor field +0x78, imm=0x00004000 (0.25px)","mode":192},{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0}],"following":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x35","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7454","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0},{"vaHex":"0x004d744c","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"}],"following":[{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7474","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x35","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7474","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7478","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=1, mode=0","mode":0,"frame":0,"gate":1},{"vaHex":"0x004d7480","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7484","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x36","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d744c","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d73c8","opcode":"0x12","category":"write","summary":"set display/actor field +0x78, imm=0x00004000 (0.25px)","mode":192},{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0}],"following":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x36","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7454","opcode":"0xc1","bytes":"c1 00 00 00 00 02 00 00","mode":0,"maskHex":"0x00000200","semanticClass":"pierce-motion-actor-flag-barrier","interpretation":"관통/돌진 계열에서 frame selector와 motion opcode 뒤에 나타나는 actor flag barrier. 이동 완료 latch를 기다리는 패턴이다.","previous":[{"vaHex":"0x004d73d0","opcode":"0x11","category":"child-write","summary":"display/child field +0x96, imm=0x00000020 (0.000488281px), mode=0xc0","mode":192},{"vaHex":"0x004d73d8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=79, bytes=bd 4f 00 00","helperId":79},{"vaHex":"0x004d73dc","opcode":"0x03","category":"jump","summary":"jump 0x004d7448"},{"vaHex":"0x004d7448","opcode":"0x42","category":"parent-actor-bind","summary":"bind display object +0xa8 from this display object's actor slot +0xf2 via battle actor table 0x0059db30","mode":0},{"vaHex":"0x004d744c","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"}],"following":[{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7474","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"비기·맹호유성각","familyName":"display-table fallback","skillIdHex":"0x36","entryStartVaHex":"0x004d737c","waitVaHex":"0x004d7474","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d7454","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000200","mode":0,"maskHex":"0x00000200"},{"vaHex":"0x004d745c","opcode":"0x25","category":"effect-control-call","summary":"effect-control submode=0xf1 operand=0x0000; special full-screen/child-effect control call observed in 비기·맹호유성각","mode":241},{"vaHex":"0x004d7460","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7464","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d746c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d7478","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=1, mode=0","mode":0,"frame":0,"gate":1},{"vaHex":"0x004d7480","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7484","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"주구격","familyName":"display-table fallback","skillIdHex":"0x37","entryStartVaHex":"0x004d7544","waitVaHex":"0x004d760c","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004d75ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=37, gate=4, mode=0","mode":0,"frame":37,"gate":4},{"vaHex":"0x004d75f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x38 -> 0x004d7620","mode":193},{"vaHex":"0x004d75fc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=61, bytes=bd 3d 00 00","helperId":61},{"vaHex":"0x004d7600","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 1f; WLK id candidate 31","wlkNo":31},{"vaHex":"0x004d7604","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=6, mode=0","mode":0,"frame":38,"gate":6}],"following":[{"vaHex":"0x004d7614","opcode":"0xc2","category":"sound","summary":"WLK id 18 (normal id 18, alt id 14, mode=0)","mode":0,"normalWlkNo":18,"altWlkNo":14,"wlkNo":18},{"vaHex":"0x004d7618","opcode":"0x03","category":"jump","summary":"jump 0x004d76f8"},{"vaHex":"0x004d76f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7700","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7708","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"주구격","familyName":"display-table fallback","skillIdHex":"0x37","entryStartVaHex":"0x004d7544","waitVaHex":"0x004d7708","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d760c","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d7614","opcode":"0xc2","category":"sound","summary":"WLK id 18 (normal id 18, alt id 14, mode=0)","mode":0,"normalWlkNo":18,"altWlkNo":14,"wlkNo":18},{"vaHex":"0x004d7618","opcode":"0x03","category":"jump","summary":"jump 0x004d76f8"},{"vaHex":"0x004d76f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7700","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d770c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7714","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7718","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"취호염무","familyName":"display-table fallback","skillIdHex":"0x38","entryStartVaHex":"0x004d7544","waitVaHex":"0x004d7634","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d75f4","opcode":"0x13","category":"branch","summary":"byte conditional branch take if actor.skillId == 0x38 -> 0x004d7620","mode":193},{"vaHex":"0x004d7620","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=63, bytes=bd 3f 00 00","helperId":63},{"vaHex":"0x004d7624","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 15; WLK id candidate 21","wlkNo":21},{"vaHex":"0x004d7628","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=38, gate=16, mode=0","mode":0,"frame":38,"gate":16},{"vaHex":"0x004d7630","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7}],"following":[{"vaHex":"0x004d763c","opcode":"0x03","category":"jump","summary":"jump 0x004d76f8"},{"vaHex":"0x004d76f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7700","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"},{"vaHex":"0x004d7708","opcode":"0xbf","category":"wait","summary":"busy/action wait gate"},{"vaHex":"0x004d770c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"취호염무","familyName":"display-table fallback","skillIdHex":"0x38","entryStartVaHex":"0x004d7544","waitVaHex":"0x004d7708","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004d7630","opcode":"0xc2","category":"sound","summary":"WLK id 07 (normal id 07, alt id 07, mode=1)","mode":1,"normalWlkNo":7,"altWlkNo":7,"wlkNo":7},{"vaHex":"0x004d7634","opcode":"0xc1","category":"wait","summary":"actor flag wait mode=0, mask=0x00000002","mode":0,"maskHex":"0x00000002"},{"vaHex":"0x004d763c","opcode":"0x03","category":"jump","summary":"jump 0x004d76f8"},{"vaHex":"0x004d76f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7700","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d770c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7714","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7718","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"노익장 대폭발","familyName":"display-table fallback","skillIdHex":"0x39","entryStartVaHex":"0x004d7544","waitVaHex":"0x004d7708","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004d76e8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=38, bytes=bd 26 00 00","helperId":38},{"vaHex":"0x004d76ec","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=52, gate=2, mode=0","mode":0,"frame":52,"gate":2},{"vaHex":"0x004d76f4","opcode":"0xc2","category":"sound","summary":"WLK id 00 (normal id 00, alt id 00, mode=2)","mode":2,"normalWlkNo":0,"altWlkNo":0,"wlkNo":0},{"vaHex":"0x004d76f8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004d7700","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004d770c","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7714","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004d7718","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"기합일발","familyName":"display-table fallback","skillIdHex":"0x3c","entryStartVaHex":"0x004d7768","waitVaHex":"0x004d7780","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7768","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=0, gate=2, mode=0","mode":0,"frame":0,"gate":2},{"vaHex":"0x004d7770","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 16; WLK id candidate 22","wlkNo":22},{"vaHex":"0x004d7774","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=32, bytes=bd 20 00 00","helperId":32},{"vaHex":"0x004d7778","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=52, gate=1, mode=0","mode":0,"frame":52,"gate":1}],"following":[{"vaHex":"0x004d7788","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x004d7790","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"천조족","familyName":"display-table fallback","skillIdHex":"0x3d","entryStartVaHex":"0x004d779c","waitVaHex":"0x004d7824","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7800","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=41, gate=3, mode=0","mode":0,"frame":41,"gate":3},{"vaHex":"0x004d7808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7810","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004d7818","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7820","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=34, bytes=bd 22 00 00","helperId":34}],"following":[{"vaHex":"0x004d782c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x004d7834","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d783c","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e6 fe"},{"vaHex":"0x004d7840","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d7848","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e7 fe"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"천조족","familyName":"display-table fallback","skillIdHex":"0x3e","entryStartVaHex":"0x004d779c","waitVaHex":"0x004d7824","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7800","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=41, gate=3, mode=0","mode":0,"frame":41,"gate":3},{"vaHex":"0x004d7808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7810","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004d7818","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7820","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=34, bytes=bd 22 00 00","helperId":34}],"following":[{"vaHex":"0x004d782c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x004d7834","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d783c","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e6 fe"},{"vaHex":"0x004d7840","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d7848","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e7 fe"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"주 백약지장","familyName":"display-table fallback","skillIdHex":"0x3f","entryStartVaHex":"0x004d7860","waitVaHex":"0x004d78e8","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d78c4","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=41, gate=3, mode=0","mode":0,"frame":41,"gate":3},{"vaHex":"0x004d78cc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d78d4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004d78dc","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d78e4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=34, bytes=bd 22 00 00","helperId":34}],"following":[{"vaHex":"0x004d78f0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x004d78f8","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d7900","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e6 fe"},{"vaHex":"0x004d7904","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d790c","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e7 fe"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"천조족","familyName":"display-table fallback","skillIdHex":"0x40","entryStartVaHex":"0x004d779c","waitVaHex":"0x004d7824","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7800","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=41, gate=3, mode=0","mode":0,"frame":41,"gate":3},{"vaHex":"0x004d7808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7810","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004d7818","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7820","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=34, bytes=bd 22 00 00","helperId":34}],"following":[{"vaHex":"0x004d782c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x004d7834","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d783c","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e6 fe"},{"vaHex":"0x004d7840","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d7848","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e7 fe"}]},{"ownerKey":"ataho","ownerName":"아타호","skillName":"천조족","familyName":"display-table fallback","skillIdHex":"0x41","entryStartVaHex":"0x004d779c","waitVaHex":"0x004d7824","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x004d7800","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=41, gate=3, mode=0","mode":0,"frame":41,"gate":3},{"vaHex":"0x004d7808","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7810","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000003","mode":0,"maskHex":"0x00000003"},{"vaHex":"0x004d7818","opcode":"0x21","category":"frame","summary":"set sprite=0x11, frame=40, gate=2, mode=0","mode":0,"frame":40,"gate":2},{"vaHex":"0x004d7820","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=34, bytes=bd 22 00 00","helperId":34}],"following":[{"vaHex":"0x004d782c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x004d7834","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d783c","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e6 fe"},{"vaHex":"0x004d7840","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x004d7848","opcode":"0x10","category":"placement-expr","summary":"placement/helper args=10 81 e7 fe"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"손톱공격","familyName":"display-table fallback","skillIdHex":"0x01","entryStartVaHex":"0x004db064","waitVaHex":"0x004db098","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db074","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004db07c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db084","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db088","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db090","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db09c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db0a4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db0ac","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"하이킥","familyName":"display-table fallback","skillIdHex":"0x02","entryStartVaHex":"0x004db0b8","waitVaHex":"0x004db0dc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db0b8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=10, gate=2, mode=0","mode":0,"frame":10,"gate":2},{"vaHex":"0x004db0c0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db0c8","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db0cc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db0d4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db0e0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=11, gate=2, mode=0","mode":0,"frame":11,"gate":2},{"vaHex":"0x004db0e8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db0f0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"미들킥","familyName":"display-table fallback","skillIdHex":"0x03","entryStartVaHex":"0x004db0fc","waitVaHex":"0x004db120","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db0fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x004db104","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db10c","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db110","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db118","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db124","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=2, mode=0","mode":0,"frame":13,"gate":2},{"vaHex":"0x004db12c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db134","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"로 킥","familyName":"display-table fallback","skillIdHex":"0x04","entryStartVaHex":"0x004db140","waitVaHex":"0x004db16c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004db148","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db14c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=14, gate=2, mode=0","mode":0,"frame":14,"gate":2},{"vaHex":"0x004db154","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db15c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db164","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db170","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=15, gate=2, mode=0","mode":0,"frame":15,"gate":2},{"vaHex":"0x004db178","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db180","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db188","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"꼬챙이 꿰기","familyName":"display-table fallback","skillIdHex":"0x06","entryStartVaHex":"0x004db1cc","waitVaHex":"0x004db204","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db1e4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db1ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=110, bytes=bd 6e 00 00","helperId":110},{"vaHex":"0x004db1f0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db1f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db1fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db208","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db210","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db218","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"꼬챙이 꿰기","familyName":"display-table fallback","skillIdHex":"0x07","entryStartVaHex":"0x004db1cc","waitVaHex":"0x004db204","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db1e4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db1ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=110, bytes=bd 6e 00 00","helperId":110},{"vaHex":"0x004db1f0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db1f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db1fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db208","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db210","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db218","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"꼬챙이 꿰기","familyName":"display-table fallback","skillIdHex":"0x08","entryStartVaHex":"0x004db1cc","waitVaHex":"0x004db204","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db1e4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db1ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=110, bytes=bd 6e 00 00","helperId":110},{"vaHex":"0x004db1f0","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x004db1f4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db1fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db208","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004db210","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db218","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"빙조권","familyName":"display-table fallback","skillIdHex":"0x19","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8c0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db89c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=38, gate=2, mode=0","mode":0,"frame":38,"gate":2},{"vaHex":"0x004db8a4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8ac","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8b0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8c4","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=3, target=0x004db8a4; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"빙조권","familyName":"display-table fallback","skillIdHex":"0x19","entryStartVaHex":"0x004db828","waitVaHex":"0x004db8f0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8cc","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x15 -> 0x004db94c","mode":193},{"vaHex":"0x004db8d4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db8dc","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db8e0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db8e8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db8fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db904","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db908","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db910","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"빙조권","familyName":"display-table fallback","skillIdHex":"0x19","entryStartVaHex":"0x004db828","waitVaHex":"0x004db918","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db8f4","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x16 -> 0x004db94c","mode":193},{"vaHex":"0x004db8fc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db904","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db908","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db910","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db91c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004db94c","mode":193},{"vaHex":"0x004db924","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db92c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"빙조권","familyName":"display-table fallback","skillIdHex":"0x19","entryStartVaHex":"0x004db828","waitVaHex":"0x004db940","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004db91c","opcode":"0x13","category":"branch","summary":"byte conditional branch skip if actor.skillId == 0x17 -> 0x004db94c","mode":193},{"vaHex":"0x004db924","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=39, gate=1, mode=0","mode":0,"frame":39,"gate":1},{"vaHex":"0x004db92c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x004db930","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db938","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db944","opcode":"0x06","category":"repeat-loop","summary":"repeat-loop count=5, target=0x004db924; handler stores target in object +0x3c and counter in +0x60"},{"vaHex":"0x004db94c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db954","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db95c","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004db960","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"흑영권","familyName":"display-table fallback","skillIdHex":"0x1a","entryStartVaHex":"0x004db96c","waitVaHex":"0x004db9a4","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004db984","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 12; WLK id candidate 18","wlkNo":18},{"vaHex":"0x004db988","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0x00200000 (32px)","mode":129},{"vaHex":"0x004db990","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=8, gate=2, mode=0","mode":0,"frame":8,"gate":2},{"vaHex":"0x004db998","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=70, bytes=bd 46 00 00","helperId":70},{"vaHex":"0x004db99c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=8, mode=0","mode":0,"frame":9,"gate":8}],"following":[{"vaHex":"0x004db9ac","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=77, bytes=bd 4d 00 00","helperId":77},{"vaHex":"0x004db9b0","opcode":"0xc2","category":"sound","summary":"WLK id 08 (normal id 08, alt id 08, mode=1)","mode":1,"normalWlkNo":8,"altWlkNo":8,"wlkNo":8},{"vaHex":"0x004db9b4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=14, mode=0","mode":0,"frame":9,"gate":14},{"vaHex":"0x004db9bc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db9c4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"흑영권","familyName":"display-table fallback","skillIdHex":"0x1a","entryStartVaHex":"0x004db96c","waitVaHex":"0x004db9cc","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004db9ac","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=77, bytes=bd 4d 00 00","helperId":77},{"vaHex":"0x004db9b0","opcode":"0xc2","category":"sound","summary":"WLK id 08 (normal id 08, alt id 08, mode=1)","mode":1,"normalWlkNo":8,"altWlkNo":8,"wlkNo":8},{"vaHex":"0x004db9b4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=9, gate=14, mode=0","mode":0,"frame":9,"gate":14},{"vaHex":"0x004db9bc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004db9c4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004db9d0","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0x00100000 (16px)","mode":130},{"vaHex":"0x004db9d8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004db9e0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"맹호열지조","familyName":"display-table fallback","skillIdHex":"0x1b","entryStartVaHex":"0x004db9ec","waitVaHex":"0x004dba48","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004dba28","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=108, bytes=bd 6c 00 00","helperId":108},{"vaHex":"0x004dba2c","opcode":"0xc2","category":"sound","summary":"WLK id 17 (normal id 17, alt id 17, mode=1)","mode":1,"normalWlkNo":17,"altWlkNo":17,"wlkNo":17},{"vaHex":"0x004dba30","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=32, gate=40, mode=0","mode":0,"frame":32,"gate":40},{"vaHex":"0x004dba38","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dba40","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dba4c","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dba54","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004dba58","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"창룡파","familyName":"display-table fallback","skillIdHex":"0x2c","entryStartVaHex":"0x004dbf40","waitVaHex":"0x004dc0d0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc0b0","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=36, gate=2, mode=0","mode":0,"frame":36,"gate":2},{"vaHex":"0x004dc0b8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=75, bytes=bd 4b 00 00","helperId":75},{"vaHex":"0x004dc0bc","opcode":"0xc2","category":"sound","summary":"WLK id 09 (normal id 09, alt id 09, mode=1)","mode":1,"normalWlkNo":9,"altWlkNo":9,"wlkNo":9},{"vaHex":"0x004dc0c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc0c8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc0d4","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0x00080000 (8px)","mode":129},{"vaHex":"0x004dc0dc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=37, gate=2, mode=0","mode":0,"frame":37,"gate":2},{"vaHex":"0x004dc0e4","opcode":"0x12","category":"write","summary":"add display/actor field +0x20, imm=0xffd80000 (-40px)","mode":129},{"vaHex":"0x004dc0ec","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=35, gate=2, mode=0","mode":0,"frame":35,"gate":2},{"vaHex":"0x004dc0f4","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xffd80000 (-40px)","mode":130}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"환영각","familyName":"display-table fallback","skillIdHex":"0x2d","entryStartVaHex":"0x004dc2a4","waitVaHex":"0x004dc2cc","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004dc2ac","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=21, gate=16, mode=0","mode":0,"frame":21,"gate":16},{"vaHex":"0x004dc2b4","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 12; WLK id candidate 18","wlkNo":18},{"vaHex":"0x004dc2b8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004dc2c0","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=70, bytes=bd 46 00 00","helperId":70},{"vaHex":"0x004dc2c4","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=16, mode=0","mode":0,"frame":23,"gate":16}],"following":[{"vaHex":"0x004dc2d4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=77, bytes=bd 4d 00 00","helperId":77},{"vaHex":"0x004dc2d8","opcode":"0xc2","category":"sound","summary":"WLK id 08 (normal id 08, alt id 08, mode=1)","mode":1,"normalWlkNo":8,"altWlkNo":8,"wlkNo":8},{"vaHex":"0x004dc2dc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=14, mode=0","mode":0,"frame":23,"gate":14},{"vaHex":"0x004dc2e4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc2ec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"환영각","familyName":"display-table fallback","skillIdHex":"0x2d","entryStartVaHex":"0x004dc2a4","waitVaHex":"0x004dc2f4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x004dc2d4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=77, bytes=bd 4d 00 00","helperId":77},{"vaHex":"0x004dc2d8","opcode":"0xc2","category":"sound","summary":"WLK id 08 (normal id 08, alt id 08, mode=1)","mode":1,"normalWlkNo":8,"altWlkNo":8,"wlkNo":8},{"vaHex":"0x004dc2dc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=14, mode=0","mode":0,"frame":23,"gate":14},{"vaHex":"0x004dc2e4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc2ec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc2f8","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dc300","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"맹호단공아","familyName":"display-table fallback","skillIdHex":"0x2e","entryStartVaHex":"0x004dc30c","waitVaHex":"0x004dc334","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc314","opcode":"0xbc","category":"movement","summary":"interpolated child motion mode=5, selector=3, stepDivisor=8: opposite target-side edge placement."},{"vaHex":"0x004dc318","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=13, gate=8, mode=0","mode":0,"frame":13,"gate":8},{"vaHex":"0x004dc320","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004dc324","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc32c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc338","opcode":"0x12","category":"write","summary":"set display/actor field +0xa4, imm=0x00000000 (0px)","mode":128},{"vaHex":"0x004dc340","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x004dc344","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dc34c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"도주","familyName":"display-table fallback","skillIdHex":"0x2f","entryStartVaHex":"0x004dc358","waitVaHex":"0x004dc3a0","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x004dc380","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff80000 (-8px)","mode":130},{"vaHex":"0x004dc388","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x004dc390","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 1f; WLK id candidate 31","wlkNo":31},{"vaHex":"0x004dc394","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=65, bytes=bd 41 00 00","helperId":65},{"vaHex":"0x004dc398","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2}],"following":[{"vaHex":"0x004dc3a8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x004dc3ac","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004dc3b4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004dc3b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc3c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"rinshan","ownerName":"린샹","skillName":"도주","familyName":"display-table fallback","skillIdHex":"0x2f","entryStartVaHex":"0x004dc358","waitVaHex":"0x004dc3c8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x004dc3a8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x004dc3ac","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=23, gate=2, mode=0","mode":0,"frame":23,"gate":2},{"vaHex":"0x004dc3b4","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x004dc3b8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x004dc3c0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x004dc3cc","opcode":"0x21","category":"frame","summary":"set sprite=0x14, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x004dc3d4","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"베기","familyName":"display-table fallback","skillIdHex":"0x01","entryStartVaHex":"0x00524790","waitVaHex":"0x005247d4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x005247b4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x005247bc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=43, bytes=bd 2b 00 00","helperId":43},{"vaHex":"0x005247c0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x005247c4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005247cc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005247d8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005247e0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"마구베기","familyName":"display-table fallback","skillIdHex":"0x02","entryStartVaHex":"0x00524790","waitVaHex":"0x005247d4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x005247b4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x005247bc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=43, bytes=bd 2b 00 00","helperId":43},{"vaHex":"0x005247c0","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x005247c4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005247cc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005247d8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005247e0","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"마구베기","familyName":"display-table fallback","skillIdHex":"0x03","entryStartVaHex":"0x005247ec","waitVaHex":"0x00524838","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524818","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x00524820","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=45, bytes=bd 2d 00 00","helperId":45},{"vaHex":"0x00524824","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524828","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524830","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x0052483c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=4, mode=0","mode":0,"frame":22,"gate":4},{"vaHex":"0x00524844","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052484c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"마구베기","familyName":"display-table fallback","skillIdHex":"0x04","entryStartVaHex":"0x005247ec","waitVaHex":"0x00524838","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524818","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=2, mode=0","mode":0,"frame":22,"gate":2},{"vaHex":"0x00524820","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=45, bytes=bd 2d 00 00","helperId":45},{"vaHex":"0x00524824","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524828","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524830","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x0052483c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=4, mode=0","mode":0,"frame":22,"gate":4},{"vaHex":"0x00524844","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052484c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"정열의 붉은마검","familyName":"display-table fallback","skillIdHex":"0x11","entryStartVaHex":"0x00524a6c","waitVaHex":"0x00524b94","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524b74","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524b7c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00524b80","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00524b84","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524b8c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524b98","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=6, mode=0","mode":0,"frame":2,"gate":6},{"vaHex":"0x00524ba0","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524ba4","opcode":"0x03","category":"jump","summary":"jump 0x00524be4"},{"vaHex":"0x00524be4","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"절사어면","familyName":"display-table fallback","skillIdHex":"0x12","entryStartVaHex":"0x00524c70","waitVaHex":"0x00524cc8","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x00524ca0","opcode":"0x12","category":"write","summary":"sub display/actor field +0x20, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x00524ca8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=25, gate=2, mode=0","mode":0,"frame":25,"gate":2},{"vaHex":"0x00524cb0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=7, mode=0","mode":0,"frame":22,"gate":7},{"vaHex":"0x00524cb8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524cc0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524ccc","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524cd4","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524cd8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"난도질","familyName":"display-table fallback","skillIdHex":"0x13","entryStartVaHex":"0x00524ce4","waitVaHex":"0x00524d1c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524cfc","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=9, gate=6, mode=0","mode":0,"frame":9,"gate":6},{"vaHex":"0x00524d04","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524d08","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524d0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524d14","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524d20","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x00524d28","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524d2c","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524d30","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524d38","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"난도질","familyName":"display-table fallback","skillIdHex":"0x13","entryStartVaHex":"0x00524ce4","waitVaHex":"0x00524d40","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524d20","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x00524d28","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=12, bytes=bd 0c 00 00","helperId":12},{"vaHex":"0x00524d2c","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524d30","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524d38","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524d44","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=9, gate=2, mode=0","mode":0,"frame":9,"gate":2},{"vaHex":"0x00524d4c","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x00524d54","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x00524d5c","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=13, bytes=bd 0d 00 00","helperId":13},{"vaHex":"0x00524d60","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=1, mode=0","mode":0,"frame":13,"gate":1}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"난도질","familyName":"display-table fallback","skillIdHex":"0x13","entryStartVaHex":"0x00524ce4","waitVaHex":"0x00524d80","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524d60","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=1, mode=0","mode":0,"frame":13,"gate":1},{"vaHex":"0x00524d68","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=43, bytes=bd 2b 00 00","helperId":43},{"vaHex":"0x00524d6c","opcode":"0xc2","category":"sound","summary":"WLK id 20 (normal id 20, alt id 14, mode=0)","mode":0,"normalWlkNo":20,"altWlkNo":14,"wlkNo":20},{"vaHex":"0x00524d70","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524d78","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524d84","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=15, mode=0","mode":0,"frame":13,"gate":15},{"vaHex":"0x00524d8c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x00524d94","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=18, gate=4, mode=0","mode":0,"frame":18,"gate":4},{"vaHex":"0x00524d9c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00524da0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"난도질","familyName":"display-table fallback","skillIdHex":"0x13","entryStartVaHex":"0x00524ce4","waitVaHex":"0x00524db0","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00524d8c","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x00524d94","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=18, gate=4, mode=0","mode":0,"frame":18,"gate":4},{"vaHex":"0x00524d9c","opcode":"0xc2","category":"sound","summary":"WLK id 03 (normal id 03, alt id 14, mode=0)","mode":0,"normalWlkNo":3,"altWlkNo":14,"wlkNo":3},{"vaHex":"0x00524da0","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00524da8","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00524db4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=18, gate=6, mode=0","mode":0,"frame":18,"gate":6},{"vaHex":"0x00524dbc","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00524dc0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00524dc8","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"열시섬","familyName":"display-table fallback","skillIdHex":"0x20","entryStartVaHex":"0x00525540","waitVaHex":"0x005255b0","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x00525588","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=21, gate=1, mode=0","mode":0,"frame":21,"gate":1},{"vaHex":"0x00525590","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=22, gate=4, mode=0","mode":0,"frame":22,"gate":4},{"vaHex":"0x00525598","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=16, gate=2, mode=0","mode":0,"frame":16,"gate":2},{"vaHex":"0x005255a0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=4, mode=0","mode":0,"frame":17,"gate":4},{"vaHex":"0x005255a8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=17, gate=2, mode=0","mode":0,"frame":17,"gate":2}],"following":[{"vaHex":"0x005255b8","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x005255c0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x005255c8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=27, gate=2, mode=0","mode":0,"frame":27,"gate":2},{"vaHex":"0x005255d0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=28, gate=2, mode=0","mode":0,"frame":28,"gate":2},{"vaHex":"0x005255d8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=29, gate=2, mode=0","mode":0,"frame":29,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"열시섬","familyName":"display-table fallback","skillIdHex":"0x20","entryStartVaHex":"0x00525540","waitVaHex":"0x00525610","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x005255f0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x005255f8","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x005255fc","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00525600","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525608","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525614","opcode":"0x03","category":"jump","summary":"jump 0x00525714"},{"vaHex":"0x00525714","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x0052571c","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"냉도투무","familyName":"display-table fallback","skillIdHex":"0x21","entryStartVaHex":"0x00525728","waitVaHex":"0x00525770","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x00525750","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 12; WLK id candidate 18","wlkNo":18},{"vaHex":"0x00525754","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=7, mode=0","mode":0,"frame":13,"gate":7},{"vaHex":"0x0052575c","opcode":"0xc2","category":"sound","summary":"WLK id 04 (normal id 04, alt id 14, mode=0)","mode":0,"normalWlkNo":4,"altWlkNo":14,"wlkNo":4},{"vaHex":"0x00525760","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525768","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525774","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x0052577c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00525784","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x00525788","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"투신의 춤","familyName":"display-table fallback","skillIdHex":"0x22","entryStartVaHex":"0x00525794","waitVaHex":"0x005257e4","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"pre-result-actor-flag-barrier","interpretation":"타격음/결과 flag 전에 놓이는 actor flag barrier. helper나 시전자 frame 동작이 완료된 뒤 결과 판정 표시로 넘어간다.","previous":[{"vaHex":"0x005257c4","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x005257cc","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=12, gate=2, mode=0","mode":0,"frame":12,"gate":2},{"vaHex":"0x005257d4","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=70, bytes=bd 46 00 00","helperId":70},{"vaHex":"0x005257d8","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 12; WLK id candidate 18","wlkNo":18},{"vaHex":"0x005257dc","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=6, mode=0","mode":0,"frame":13,"gate":6}],"following":[{"vaHex":"0x005257ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=77, bytes=bd 4d 00 00","helperId":77},{"vaHex":"0x005257f0","opcode":"0xc2","category":"sound","summary":"WLK id 08 (normal id 08, alt id 08, mode=1)","mode":1,"normalWlkNo":8,"altWlkNo":8,"wlkNo":8},{"vaHex":"0x005257f4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=14, mode=0","mode":0,"frame":13,"gate":14},{"vaHex":"0x005257fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525804","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"투신의 춤","familyName":"display-table fallback","skillIdHex":"0x22","entryStartVaHex":"0x00525794","waitVaHex":"0x0052580c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"actor-flag-busy-barrier","interpretation":"actor flag 조작 직후의 busy barrier. 일반 sleep이 아니라 display actor 상태가 풀릴 때까지 대기한다.","previous":[{"vaHex":"0x005257ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=77, bytes=bd 4d 00 00","helperId":77},{"vaHex":"0x005257f0","opcode":"0xc2","category":"sound","summary":"WLK id 08 (normal id 08, alt id 08, mode=1)","mode":1,"normalWlkNo":8,"altWlkNo":8,"wlkNo":8},{"vaHex":"0x005257f4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=13, gate=14, mode=0","mode":0,"frame":13,"gate":14},{"vaHex":"0x005257fc","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525804","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525810","opcode":"0x12","category":"write","summary":"sub display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":130},{"vaHex":"0x00525818","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00525820","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"도주","familyName":"display-table fallback","skillIdHex":"0x23","entryStartVaHex":"0x0052582c","waitVaHex":"0x0052588c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x0052586c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=32, gate=2, mode=0","mode":0,"frame":32,"gate":2},{"vaHex":"0x00525874","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00525878","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x0052587c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525884","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525890","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=32, gate=6, mode=0","mode":0,"frame":32,"gate":6},{"vaHex":"0x00525898","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x005258a0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x005258a8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=27, gate=2, mode=0","mode":0,"frame":27,"gate":2},{"vaHex":"0x005258b0","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=28, gate=2, mode=0","mode":0,"frame":28,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"도주","familyName":"display-table fallback","skillIdHex":"0x23","entryStartVaHex":"0x0052582c","waitVaHex":"0x005258f4","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x005258d4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=3, gate=2, mode=0","mode":0,"frame":3,"gate":2},{"vaHex":"0x005258dc","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x005258e0","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x005258e4","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x005258ec","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x005258f8","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=3, gate=6, mode=0","mode":0,"frame":3,"gate":6},{"vaHex":"0x00525900","opcode":"0x12","category":"write","summary":"add display/actor field +0x1c, imm=0xfff00000 (-16px)","mode":129},{"vaHex":"0x00525908","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=26, gate=2, mode=0","mode":0,"frame":26,"gate":2},{"vaHex":"0x00525910","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=27, gate=2, mode=0","mode":0,"frame":27,"gate":2},{"vaHex":"0x00525918","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=28, gate=2, mode=0","mode":0,"frame":28,"gate":2}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"도주","familyName":"display-table fallback","skillIdHex":"0x23","entryStartVaHex":"0x0052582c","waitVaHex":"0x0052595c","opcode":"0xbf","bytes":"bf 00 00 00","mode":null,"maskHex":"","semanticClass":"result-reaction-barrier","interpretation":"결과음 0xc2와 hit-window flag set/clear 직후에 걸리는 barrier. 데미지/피격 반응 표시가 끝날 때까지 다음 VM 명령 진행을 막는 용도다.","previous":[{"vaHex":"0x0052593c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=30, gate=2, mode=0","mode":0,"frame":30,"gate":2},{"vaHex":"0x00525944","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=17, bytes=bd 11 00 00","helperId":17},{"vaHex":"0x00525948","opcode":"0xc2","category":"sound","summary":"WLK id 05 (normal id 05, alt id 14, mode=0)","mode":0,"normalWlkNo":5,"altWlkNo":14,"wlkNo":5},{"vaHex":"0x0052594c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=2, mask=0x0000000c","mode":2,"maskHex":"0x0000000c"},{"vaHex":"0x00525954","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=1, mask=0x00000008","mode":1,"maskHex":"0x00000008"}],"following":[{"vaHex":"0x00525960","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=30, gate=6, mode=0","mode":0,"frame":30,"gate":6},{"vaHex":"0x00525968","opcode":"0xbc","category":"movement","summary":"direct placement selector=0: current battle actor base position; used as return/reset placement."},{"vaHex":"0x0052596c","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=2, gate=2, mode=0","mode":0,"frame":2,"gate":2},{"vaHex":"0x00525974","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]},{"ownerKey":"smashu","ownerName":"스마슈","skillName":"신격방어","familyName":"display-table fallback","skillIdHex":"0x27","entryStartVaHex":"0x005259dc","waitVaHex":"0x00525a04","opcode":"0xc1","bytes":"c1 00 00 00 02 00 00 00","mode":0,"maskHex":"0x00000002","semanticClass":"actor-flag-barrier","interpretation":"mask 0x00000002 actor flag barrier. 주변 기술별 helper/frame 흐름에 따라 다음 action segment를 기다린다.","previous":[{"vaHex":"0x005259e4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=4, gate=4, mode=0","mode":0,"frame":4,"gate":4},{"vaHex":"0x005259ec","opcode":"0xbd","category":"cleanup/helper","summary":"cleanup/helper id=42, bytes=bd 2a 00 00","helperId":42},{"vaHex":"0x005259f0","opcode":"0x24","category":"effect-sound","summary":"effect/helper opcode 0x24 args=01 00 20; WLK id candidate 32","wlkNo":32},{"vaHex":"0x005259f4","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=40, gate=4, mode=0","mode":0,"frame":40,"gate":4},{"vaHex":"0x005259fc","opcode":"0x21","category":"frame","summary":"set sprite=0x17, frame=41, gate=4, mode=0","mode":0,"frame":41,"gate":4}],"following":[{"vaHex":"0x00525a0c","opcode":"0xad","category":"actor-flags","summary":"actor flag mode=0, mask=0x00000001","mode":0,"maskHex":"0x00000001"},{"vaHex":"0x00525a14","opcode":"0x01","category":"idle-end","summary":"idle/end marker; stop static walk before self-loop"}]}]}